{"id":226348,"date":"2017-07-07T11:52:46","date_gmt":"2017-07-07T15:52:46","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/here-is-how-nvidia-can-sidestep-moores-law-in-gpu-design-pc-gamer.php"},"modified":"2017-07-07T11:52:46","modified_gmt":"2017-07-07T15:52:46","slug":"here-is-how-nvidia-can-sidestep-moores-law-in-gpu-design-pc-gamer","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/moores-law\/here-is-how-nvidia-can-sidestep-moores-law-in-gpu-design-pc-gamer.php","title":{"rendered":"Here is how Nvidia can sidestep Moore&#8217;s Law in GPU design &#8211; PC Gamer"},"content":{"rendered":"<p><p>    Nvidia is fast approaching a technical wall in GPU design where    it will no longer be able to shove more transistors into a GPU    die to increase performance at the same rate customers have    grown accustomed to. Simply put, as Moore's Law slows down, the    number of transistors per die no longer grows at historical    rates, Nvidia notes. The solution to this problem could lie in    switching to a multi-chip module GPU design.  <\/p>\n<p>    Researchers from Nvidia, Arizona State University, the    University of Texas, and the Barcelona Supercomputing Center    have published a paper outlining the benefits of multi-chip    module GPUs. It is a design that is working for AMD with its    Ryzen CPUs, and likewise Nvidia believes it could benefit GPUs    as well.  <\/p>\n<p>    \"Specifically, we propose partitioning GPUs into easily    manufacturable basic GPU Modules (GPMs), and integrating them    on package using high bandwidth and power efficient signaling    technologies,\" Nvidia says.  <\/p>\n<\/p>\n<p>    Without either switching to a multi-chip module design or    coming up with an alternative solution, Nvidia warns that the    performance curve of single monolithic GPUs as currently    constructed will ultimately plateau. Beyond the technical    challenge of cramming more transistors into smaller spaces,    there is also the cost to consider, both in terms of technical    research and reduced die yields.  <\/p>\n<p>    Whether or not an MCM design is ultimately the answer, Nvidia    thinks it is at least worth exploring. One thing that Nvidia    mentions in its paper is that it's difficult to scale GPU    workloads on multi-GPU systems, even if they scale well on a    single GPU.  <\/p>\n<p>    \"This is due to to multiple unsolved challenges related to work    partitioning, load balancing, and data sharing across the slow    on-board interconnection network. However, due to recent    advances in packaging and signaling technologies, package-level    integration provides a promising integration tier that lies    between the existing on-chip and on-board integration    technologies,\" Nvidia says.  <\/p>\n<p>    What Nvidia proposes is connecting multiple GPU modules using    advanced, high-speed input\/output protocols to efficiently    communicate with each other. This would allow for less complex    (and presumably cheaper) GPU modules compared to a monolithic    design. It is a sort of strength in numbers approach.  <\/p>\n<p>    Nvidia's team of researchers used an in-house simulator to    evaluate their designs. What they did was build two virtual    GPUs, each with 256 streaming multiprocessors (SMs). One was    based on the current monolithic design and the other used an    MCM design.  <\/p>\n<\/p>\n<p>    The simulator showed the MCM design performed within 10 percent    of monolithic GPU. It also showed that the MCM design would be    nearly 27 percent faster than an SLI setup with similar specs.    And when optimized, the MCM design can achieve a 45.5 percent    speedup compared to the largest implementable monolithic GPU,    which would have 128 SMs.  <\/p>\n<p>    Much of this is hypothetical, not just in the simulation but    also the examples used. A 256 SM chip just isn't possible at    the momentNvidia labels it as \"unbuildable.\" To put that into    perspective, Nvidia's GeForce GTX 1080 Ti sports 28 SMs.  <\/p>\n<p>    It remains to be seen what Nvidia will do for the next couple    of generations, though a move to MCM GPUs seems almost    inevitable. The question is, which company will get there    first? It is believed that AMD's Navi GPU architecture off in    the distance could utilize an MCM GPU design as well,    especially now that AMD has the tech in place with Zen (Ryzen,    Threadripper, Naples, Epyc).  <\/p>\n<p>    For now, you can dive into Nvidia's     white paper (PDF) for all of the gritty details.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Here is the original post:<\/p>\n<p><a target=\"_blank\" href=\"http:\/\/www.pcgamer.com\/here-is-how-nvidia-can-sidestep-moores-law-in-gpu-design\/\" title=\"Here is how Nvidia can sidestep Moore's Law in GPU design - PC Gamer\">Here is how Nvidia can sidestep Moore's Law in GPU design - PC Gamer<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Nvidia is fast approaching a technical wall in GPU design where it will no longer be able to shove more transistors into a GPU die to increase performance at the same rate customers have grown accustomed to.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/moores-law\/here-is-how-nvidia-can-sidestep-moores-law-in-gpu-design-pc-gamer.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[14],"tags":[],"class_list":["post-226348","post","type-post","status-publish","format-standard","hentry","category-moores-law"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/226348"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=226348"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/226348\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=226348"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=226348"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=226348"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}