{"id":221145,"date":"2017-06-20T00:25:50","date_gmt":"2017-06-20T04:25:50","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/virtual-reality-audiences-stare-straight-ahead-75-of-the-time-the-register.php"},"modified":"2017-06-20T00:25:50","modified_gmt":"2017-06-20T04:25:50","slug":"virtual-reality-audiences-stare-straight-ahead-75-of-the-time-the-register","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/virtual-reality\/virtual-reality-audiences-stare-straight-ahead-75-of-the-time-the-register.php","title":{"rendered":"Virtual reality audiences stare straight ahead 75% of the time &#8211; The Register"},"content":{"rendered":"<p><p>    A YouTube heat map of where viewers devote their attention    during a virtual reality video  <\/p>\n<p>    YouTube's revealed the secret to making an engaging virtual    reality video: put the best parts right in front of the    audience so they don't have to move their heads.  <\/p>\n<p>    Google's video vault offers that advice on the basis of heat    maps it's created based on analysis of where VR viewers point    their heads while wearing VR goggles. There's just such a heat    map at the top of this story (or here    for m.reg readers) and a bigger one     here.  <\/p>\n<p>    The many heat maps YouTube has made lead it to suggest that VR    video creators Focus on whats in front of you: The defining    feature of a 360-degree video is that it allows you to freely    look around in any direction, but surprisingly, people spent    75% of their time within the front 90 degrees of a video. So    dont forget to spend significant time on whats in front of    the viewer.  <\/p>\n<p>    YouTube also advises that for many of the most popular VR    videos, people viewed more of the full 360-degree space with    almost 20% of views actually being behind them. Which sounds    to El Reg like VR viewers are either staring straight    ahead or looking over their shoulders, with very little time    being devoted to sideways glances.  <\/p>\n<p>    Google therefore offers the following sage advice for those who    want to set heads swiveling: Get their attention  The more    engaging the full scene is, the more likely viewers will want    to explore the full 360-degree view.  <\/p>\n<p>    Which gets The Register celebrating, yet again, that    it's possible to harness countless thousands of servers so they    analyse countless thousands of videos and then tell us that    getting people interested in movies can best be accomplished by    making good movies.  <\/p>\n<p>    What a time to be alive.   <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.theregister.co.uk\/2017\/06\/19\/virtual_reality_audiences_stare_straight_ahead_75_per_cent_of_the_time\/\" title=\"Virtual reality audiences stare straight ahead 75% of the time - The Register\">Virtual reality audiences stare straight ahead 75% of the time - The Register<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> A YouTube heat map of where viewers devote their attention during a virtual reality video YouTube's revealed the secret to making an engaging virtual reality video: put the best parts right in front of the audience so they don't have to move their heads. Google's video vault offers that advice on the basis of heat maps it's created based on analysis of where VR viewers point their heads while wearing VR goggles.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/virtual-reality\/virtual-reality-audiences-stare-straight-ahead-75-of-the-time-the-register.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431592],"tags":[],"class_list":["post-221145","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/221145"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=221145"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/221145\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=221145"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=221145"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=221145"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}