{"id":220169,"date":"2017-06-16T23:44:54","date_gmt":"2017-06-17T03:44:54","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/timeline-of-artificial-intelligence-wikipedia.php"},"modified":"2017-06-16T23:44:54","modified_gmt":"2017-06-17T03:44:54","slug":"timeline-of-artificial-intelligence-wikipedia","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/timeline-of-artificial-intelligence-wikipedia.php","title":{"rendered":"Timeline of artificial intelligence &#8211; Wikipedia"},"content":{"rendered":"<p><p>Date                    Development                            Antiquity                    Greek myths of Hephaestus and Pygmalion incorporated the idea        of intelligent robots (such as Talos) and artificial beings (such as Galatea and Pandora).[1]                            Antiquity                    Yan Shi presented King Mu of Zhou with mechanical        men.[2]                            Antiquity                    Sacred        mechanical statues built in Egypt and        Greece were believed to be capable of        wisdom and emotion. Hermes Trismegistus would        write \"they have sensus and spiritus ... by        discovering the true nature of the gods, man has been able        to reproduce it.\" Mosaic law prohibits the use of automatons in        religion.[3]                            384 BC322 BC                    Aristotle        described the syllogism, a method of formal, mechanical        thought.                            1st century                    Heron of Alexandria        created mechanical men and other automatons.[4]                            260                    Porphyry of Tyros wrote        Isagog which categorized knowledge and        logic.[5]                            ~800                    Geber develops        the Arabic        alchemical theory of Takwin, the artificial creation of life in        the laboratory, up to and including human life.[6]                            1206                    Al-Jazari created a programmable orchestra of mechanical        human beings.[7]                            1275                    Ramon        Llull, Spanish theologian invents the Ars Magna, a tool for        combining concepts mechanically, based on an Arabic astrological tool, the        Zairja. The        method would be developed further by Gottfried Leibniz in the 17th        century.[8]                            ~1500                    Paracelsus claimed to have created an        artificial man out of magnetism, sperm and alchemy.[9]                            ~1580                    Rabbi Judah Loew ben Bezalel of        Prague is said to        have invented the Golem, a clay man brought to life.[10]                            Early 17th century                    Ren Descartes proposed that bodies of        animals are nothing more than complex machines (but that        mental phenomena are of a different \"substance\").[11]                            1623                    Wilhelm Schickard drew a        calculating clock on a letter to Kepler. This will be        the first of five unsuccessful attempts at designing a        direct entry calculating clock in the 17th century        (including the designs of Tito Burattini, Samuel        Morland and Ren Grillet)).[12]                            1641                    Thomas        Hobbes published Leviathan and presented a        mechanical, combinatorial theory of cognition. He wrote        \"...for reason is nothing but reckoning\".[13][14]                            1642                    Blaise        Pascal invented the mechanical calculator,[15] the first digital        calculating machine[16]                            1672                    Gottfried Leibniz improved        the earlier machines, making the Stepped Reckoner to do multiplication and division. He also invented the        binary numeral system and        envisioned a universal calculus of reasoning (alphabet of human thought)        by which arguments could be decided mechanically. Leibniz worked on assigning a        specific number to each and every object in the world, as a        prelude to an algebraic solution to all possible        problems.[17]                            1726                    Jonathan Swift published Gulliver's Travels, which        includes this description of the Engine, a machine on the island        of Laputa: \"a        Project for improving speculative Knowledge by practical        and mechanical Operations \" by using this \"Contrivance\",        \"the most ignorant Person at a reasonable Charge, and with        a little bodily Labour, may write Books in Philosophy,        Poetry, Politicks, Law, Mathematicks, and Theology, with        the least Assistance from Genius or study.\"[18] The machine is a parody of        Ars Magna, one of the        inspirations of Gottfried        Leibniz' mechanism.                            1750                    Julien Offray de La        Mettrie published L'Homme        Machine, which argued that human thought is        strictly mechanical.[19]                            1769                    Wolfgang von Kempelen built and        toured with his chess-playing automaton, The Turk.[20] The Turk        was later shown to be a hoax, involving a human chess player.                            1818                    Mary        Shelley published the story of Frankenstein; or        the Modern Prometheus, a fictional consideration of        the ethics of creating sentient beings.[21]                            18221859                    Charles Babbage & Ada Lovelace        worked on programmable mechanical calculating        machines.[22]                            1837                    The mathematician Bernard Bolzano made the first modern        attempt to formalize semantics.                            1854                    George        Boole set out to \"investigate the fundamental laws of        those operations of the mind by which reasoning is        performed, to give expression to them in the symbolic        language of a calculus\", inventing Boolean algebra.[23]                            1863                    Samuel Butler suggested that        Darwinian evolution also applies to machines,        and speculates that they will one day become conscious and        eventually supplant humanity.[24]                            Date                    Development                            1913                    Bertrand Russell and Alfred North Whitehead        published Principia Mathematica,        which revolutionized formal logic.                            1915                    Leonardo Torres y Quevedo        built a chess automaton, El Ajedrecista and published        speculation about thinking and automata.[25]                            1923                    Karel        apek's play R.U.R. (Rossum's        Universal Robots) opened in London. This is the        first use of the word \"robot\" in English.[26]                            1920s and 1930s                    Ludwig Wittgenstein and Rudolf        Carnap lead philosophy into logical analysis of        knowledge.        Alonzo        Church develops Lambda Calculus        to investigate computability using recursive functional        notation.                            1931                    Kurt        Gdel showed that sufficiently powerful formal        systems, if consistent, permit the formulation of true        theorems that are unprovable by any theorem-proving machine        deriving all possible theorems from the axioms. To do this        he had to build a universal, integer-based programming        language, which is the reason why he is sometimes called        the \"father of theoretical computer        science\".                            1941                    Konrad        Zuse built the first working program-controlled        computers.[27]                            1943                    Warren Sturgis McCulloch and        Walter        Pitts publish \"A Logical Calculus of the Ideas Immanent        in Nervous Activity\" (1943), laying foundations for        artificial neural        networks.[28]                            1943                    Arturo Rosenblueth, Norbert        Wiener and Julian Bigelow coin the term \"cybernetics\".        Wiener's popular book by that name published in 1948.                            1945                    Game        theory which would prove invaluable in the progress of        AI was introduced with the 1944 paper, Theory of Games and        Economic Behavior by mathematician John von        Neumann and economist Oskar Morgenstern.                            1945                    Vannevar Bush published As We May        Think (The Atlantic        Monthly, July 1945) a prescient vision of the future in        which computers assist humans in many activities.                            1948                    John von Neumann (quoted by E.T. Jaynes) in response to a comment at        a lecture that it was impossible for a machine to think:        \"You insist that there is something a machine cannot do. If        you will tell me precisely what it is that a machine        cannot do, then I can always make a machine which will do        just that!\". Von Neumann was presumably alluding to the        Church-Turing thesis which        states that any effective procedure can be simulated by a        (generalized) computer.                            Date                    Development                            1950                    Alan        Turing proposes the Turing Test as a        measure of machine intelligence.[29]                            1950                    Claude Shannon published        a detailed analysis of chess playing as search.                            1950                    Isaac        Asimov published his Three Laws of Robotics.                            1951                    The first working AI programs were written in 1951 to run        on the Ferranti Mark 1 machine of the        University of Manchester: a        checkers-playing program written by Christopher Strachey and a        chess-playing program written by Dietrich Prinz.                            19521962                    Arthur        Samuel (IBM) wrote        the first game-playing program,[30] for        checkers (draughts), to achieve sufficient skill to        challenge a respectable amateur. His first checkers-playing        program was written in 1952, and in 1955 he created a        version that learned to play.[31]                            1956                    The first Dartmouth College summer AI conference is organized        by John        McCarthy, Marvin Minsky, Nathan Rochester of IBM and        Claude Shannon.                            1956                    The name artificial intelligence is used for the        first time as the topic of the second Dartmouth Conference, organized        by John        McCarthy[32]                            1956                    The first demonstration of the Logic        Theorist (LT) written by Allen Newell, J.C. Shaw and        Herbert A. Simon (Carnegie Institute of        Technology, now [[Carnegie Mellon University] or CMU]).        This is often called the first AI program, though Samuel's        checkers program also has a strong claim.                            1957                    The General Problem Solver (GPS)        demonstrated by Newell, Shaw and Simon while at CMU.                            1958                    John McCarthy (Massachusetts        Institute of Technology or MIT) invented the Lisp programming        language.                            1958                    Herbert Gelernter and Nathan Rochester (IBM) described a        theorem prover in geometry that        exploits a semantic model of the domain in the form of        diagrams of \"typical\" cases.                            1958                    Teddington        Conference on the Mechanization of Thought Processes        was held in the UK and among the papers presented were John        McCarthy's Programs with Common Sense, Oliver        Selfridge's Pandemonium, and Marvin        Minsky's Some Methods of Heuristic Programming        and Artificial Intelligence.                            1959                    John McCarthy and        Marvin        Minsky founded the         MIT AI Lab.                            Late 1950s, early 1960s                    Margaret Masterman and colleagues        at University of Cambridge        design semantic nets for machine translation.                            Date                    Development                            1960s                    Ray        Solomonoff lays the foundations of a mathematical theory of AI, introducing        universal Bayesian methods        for inductive inference and prediction.                            1960                    Man-Computer Symbiosis by        J.C.R. Licklider.                            1961                    James Slagle (PhD dissertation, MIT) wrote (in Lisp) the        first symbolic integration program, SAINT, which solved        calculus        problems at the college freshman level.                            1961                    In Minds, Machines and        Gdel, John Lucas[33] denied the possibility of        machine intelligence on logical or philosophical grounds. He referred to        Kurt        Gdel's result of 1931: sufficiently powerful formal        systems are either inconsistent or allow for formulating        true theorems unprovable by any theorem-proving AI deriving        all provable theorems from the axioms. Since humans are        able to \"see\" the truth of such theorems, machines were        deemed inferior.                            1961                    Unimation's        industrial robot Unimate worked on a        General Motors automobile assembly line.                            1963                    Thomas Evans' program, ANALOGY, written as part of his PhD        work at MIT, demonstrated that computers can solve the same        analogy        problems as are given on IQ tests.                            1963                    Edward Feigenbaum and Julian Feldman        published Computers and Thought, the first        collection of articles about artificial intelligence.                            1963                    Leonard        Uhr and Charles Vossler published \"A Pattern        Recognition Program That Generates, Evaluates, and Adjusts        Its Own Operators\", which described one of the first        machine learning programs that could adaptively acquire and        modify features and thereby overcome the limitations of        simple perceptrons of Rosenblatt                            1964                    Danny Bobrow's dissertation at MIT (technical report #1        from MIT's AI group, Project MAC), shows        that computers can understand natural language well enough        to solve algebra word problems        correctly.                            1964                    Bertram Raphael's MIT dissertation on        the SIR program demonstrates the power of a logical        representation of knowledge for question-answering systems.                            1965                    J. Alan Robinson invented a mechanical proof procedure, the Resolution        Method, which allowed programs to work efficiently with        formal logic as a representation language.                            1965                    Joseph Weizenbaum (MIT) built        ELIZA, an interactive        program that carries on a dialogue in English        language on any topic. It was a popular toy at AI        centers on the ARPANET when a version that \"simulated\" the        dialogue of a psychotherapist was programmed.                            1965                    Edward Feigenbaum initiated        Dendral, a        ten-year effort to develop software to deduce the molecular        structure of organic compounds using scientific instrument        data. It was the first expert system.                            1966                    Ross Quillian (PhD dissertation, Carnegie Inst. of        Technology, now CMU) demonstrated semantic nets.                            1966                    Machine Intelligence[34] workshop        at Edinburgh the first of an influential annual        series organized by Donald Michie and others.                            1966                    Negative report on machine translation kills much work in        Natural language        processing (NLP) for many years.                            1967                    Dendral program        (Edward Feigenbaum, Joshua Lederberg, Bruce Buchanan,        Georgia Sutherland at Stanford University)        demonstrated to interpret mass spectra on organic chemical        compounds. First successful knowledge-based program for        scientific reasoning.                            1968                    Joel        Moses (PhD work at MIT) demonstrated the power of        symbolic reasoning for        integration problems in the Macsyma program. First successful        knowledge-based program in mathematics.                            1968                    Richard Greenblatt        (programmer) at MIT built a knowledge-based chess-playing        program, MacHack, that was        good enough to achieve a class-C rating in tournament play.                            1968                    Wallace and Boulton's program, Snob (Comp.J. 11(2) 1968),        for unsupervised classification (clustering) uses the        Bayesian Minimum        Message Length criterion, a mathematical realisation of        Occam's razor.                            1969                    Stanford Research Institute (SRI):        Shakey the Robot, demonstrated        combining animal locomotion, perception and        problem solving.                            1969                    Roger        Schank (Stanford) defined conceptual dependency model for        natural language        understanding. Later developed (in PhD dissertations at        Yale University) for use in story        understanding by Robert Wilensky and Wendy Lehnert,        and for use in understanding memory by Janet Kolodner.                            1969                    Yorick Wilks (Stanford) developed the semantic coherence        view of language called Preference Semantics, embodied in        the first semantics-driven machine translation program, and        the basis of many PhD dissertations since such as Bran        Boguraev and David Carter at Cambridge.                            1969                    First International Joint Conference on Artificial        Intelligence (IJCAI) held at Stanford.                            1969                    Marvin Minsky and Seymour Papert publish Perceptrons, demonstrating        previously unrecognized limits of this feed-forward        two-layered structure. This book is considered by some to        mark the beginning of the AI winter of the 1970s, a failure of        confidence and funding for AI. Nevertheless, significant        progress in the field continued (see below).                            1969                    McCarthy and Hayes started the discussion about the        frame        problem with their essay, \"Some Philosophical Problems        from the Standpoint of Artificial Intelligence\".                            Date                    Development                            Early 1970s                    Jane Robinson and Don Walker established an influential        Natural        Language Processing group at SRI.                            1970                    Jaime Carbonell (Sr.) developed SCHOLAR, an interactive        program for computer assisted        instruction based on semantic nets as the        representation of knowledge.                            1970                    Bill Woods described Augmented Transition Networks (ATN's)        as a representation for natural language understanding.                            1970                    Patrick Winston's PhD program, ARCH,        at MIT learned concepts from examples in the world of        children's blocks.                            1971                    Terry        Winograd's PhD thesis (MIT) demonstrated the ability        of computers to understand English sentences in a        restricted world of children's blocks, in a coupling of his        language understanding program, SHRDLU, with a robot arm that carried        out instructions typed in English.                            1971                    Work on the Boyer-Moore theorem prover started in        Edinburgh.[35]                            1972                    Prolog        programming language developed by Alain        Colmerauer.                            1972                    Earl Sacerdoti developed one of the first hierarchical        planning programs, ABSTRIPS.                            1973                    The Assembly Robotics Group at University of Edinburgh        builds Freddy Robot, capable of using visual        perception to locate and assemble models. (See Edinburgh Freddy        Assembly Robot: a versatile computer-controlled        assembly system.)                            1973                    The Lighthill report gives a largely        negative verdict on AI research in Great Britain and forms        the basis for the decision by the British government to        discontinue support for AI research in all but two        universities.                            1974                    Ted Shortliffe's PhD        dissertation on the MYCIN program (Stanford)        demonstrated a very practical rule-based approach to        medical diagnoses, even in the presence of uncertainty.        While it borrowed from DENDRAL, its own contributions        strongly influenced the future of expert        system development, especially commercial systems.                            1975                    Earl Sacerdoti developed techniques of partial-order planning in his        NOAH system, replacing the previous paradigm of search        among state space descriptions. NOAH was applied at SRI        International to interactively diagnose and repair        electromechanical systems.                            1975                    Austin        Tate developed the Nonlin hierarchical planning system        able to search a space of partial plans        characterised as alternative approaches to the underlying        goal structure of the plan.                            1975                    Marvin Minsky published his widely read and influential        article on Frames as a representation of        knowledge, in which many ideas about schemas and semantic links are brought together.                            1975                    The Meta-Dendral learning program produced new results in        chemistry        (some rules of mass spectrometry) the first        scientific discoveries by a computer to be published in a        refereed journal.                            Mid-1970s                    Barbara Grosz (SRI) established limits        to traditional AI approaches to discourse modeling.        Subsequent work by Grosz, Bonnie Webber and Candace Sidner        developed the notion of \"centering\", used in establishing        focus of discourse and anaphoric references in        Natural language        processing.                            Mid-1970s                    David        Marr and MIT colleagues describe the \"primal sketch\" and        its role in visual perception.                            1976                    Douglas        Lenat's AM program (Stanford PhD        dissertation) demonstrated the discovery model (loosely        guided search for interesting conjectures).                            1976                    Randall Davis demonstrated the power of meta-level        reasoning in his PhD dissertation at Stanford.                            1978                    Tom        Mitchell, at Stanford, invented the concept of Version spaces for describing the        search space of a concept        formation program.                            1978                    Herbert A. Simon wins the         Nobel Prize in Economics for his theory of bounded rationality, one of the        cornerstones of AI known as \"satisficing\".                            1978                    The MOLGEN program, written at Stanford by Mark Stefik and        Peter Friedland, demonstrated that an object-oriented        programming representation of knowledge can be used to        plan gene-cloning experiments.                            1979                    Bill VanMelle's PhD dissertation at Stanford demonstrated        the generality of MYCIN's representation of knowledge and        style of reasoning in his EMYCIN        program, the model for many commercial expert system        \"shells\".                            1979                    Jack Myers and Harry Pople at University of Pittsburgh        developed INTERNIST, a knowledge-based medical diagnosis        program based on Dr. Myers' clinical knowledge.                            1979                    Cordell Green, David Barstow, Elaine Kant and others at        Stanford demonstrated the CHI system for automatic programming.                            1979                    The Stanford Cart, built by Hans Moravec, becomes the first        computer-controlled, autonomous vehicle when it        successfully traverses a chair-filled room and        circumnavigates the Stanford AI Lab.                            1979                    BKG, a backgammon program written by Hans        Berliner at CMU, defeats the        reigning world champion.                            1979                    Drew McDermott and Jon Doyle at MIT, and John McCarthy at        Stanford begin publishing work on non-monotonic logics and formal        aspects of truth maintenance.                            Late 1970s                    Stanford's SUMEX-AIM resource, headed by Ed Feigenbaum and        Joshua Lederberg, demonstrates the power of the ARPAnet for        scientific collaboration.                            Date                    Development                            1980s                    Lisp        machines developed and marketed. First expert        system shells and commercial applications.                            1980                    First National Conference of the American        Association for Artificial Intelligence (AAAI) held at        Stanford.                            1981                    Danny        Hillis designs the connection machine, which utilizes        Parallel computing to bring new        power to AI, and to computation in general. (Later founds        Thinking Machines        Corporation)                            1982                    The Fifth        Generation Computer Systems project (FGCS), an        initiative by Japan's Ministry of International Trade and        Industry, begun in 1982, to create a \"fifth generation        computer\" (see history of computing hardware) which was        supposed to perform much calculation utilizing massive        parallelism.                            1983                    John Laird and Paul Rosenbloom, working with Allen Newell,        complete CMU dissertations on Soar (program).                            1983                    James        F. Allen invents the Interval Calculus, the first        widely used formalization of temporal events.                            Mid-1980s                    Neural Networks become widely used with the Backpropagation algorithm (first        described by Paul Werbos in 1974).                            1985                    The autonomous drawing program, AARON, created by Harold Cohen, is demonstrated        at the AAAI National Conference (based on more than a        decade of work, and with subsequent work showing major        developments).                            1986                    The team of Ernst Dickmanns at Bundeswehr        University of Munich builds the first robot cars,        driving up to 55mph on empty streets.                            1986                    Barbara Grosz and Candace Sidner create        the first computation model of discourse, establishing the field of        research.[36]                            1987                    Marvin Minsky published The Society of Mind, a        theoretical description of the mind as a collection of        cooperating agents. He had been lecturing on        the idea for years before the book came out (c.f. Doyle        1983).[37]                            1987                    Around the same time, Rodney Brooks introduced the subsumption architecture and        behavior-based robotics as a        more minimalist modular model of natural intelligence;        Nouvelle        AI.                            1987                    Commercial launch of generation 2.0 of Alacrity by        Alacritous Inc.\/Allstar Advice Inc. Toronto, the first        commercial strategic and managerial advisory system. The        system was based upon a forward-chaining, self-developed        expert system with 3,000 rules about the evolution of        markets and competitive strategies and co-authored by        Alistair Davidson and Mary Chung, founders of the firm with        the underlying engine developed by Paul Tarvydas. The        Alacrity system also included a small financial expert        system that interpreted financial statements and        models.[38]                            1989                    Dean Pomerleau at CMU creates ALVINN (An Autonomous Land        Vehicle in a Neural Network).                            Date                    Development                            Early 1990s                    TD-Gammon,        a backgammon program written by Gerry        Tesauro, demonstrates that reinforcement (learning) is        powerful enough to create a championship-level game-playing        program by competing favorably with world-class players.                            1990s                    Major advances in all areas of AI, with significant        demonstrations in machine learning, intelligent        tutoring, case-based reasoning, multi-agent planning,        scheduling, uncertain        reasoning, data mining, natural language        understanding and translation, vision, virtual        reality, games, and other topics.                            1991                    DART scheduling        application deployed in the first Gulf War paid back DARPA's        investment of 30 years in AI research.[39]                            1993                    Ian        Horswill extended behavior-based robotics by        creating Polly, the first robot to navigate        using vision and operate at animal-like        speeds (1 meter\/second).                            1993                    Rodney        Brooks, Lynn Andrea        Stein and Cynthia Breazeal started the widely        publicized MIT Cog project        with numerous collaborators, in an attempt to build a        humanoid robot child in just five        years.                            1993                    ISX corporation wins \"DARPA contractor of the year\"[40] for the Dynamic Analysis and        Replanning Tool (DART) which reportedly repaid the US        government's entire investment in AI research since the        1950s.[41]                            1994                    With passengers on board, the twin robot cars VaMP and VITA-2 of Ernst        Dickmanns and Daimler-Benz drive more than one        thousand kilometers on a Paris three-lane highway in        standard heavy traffic at speeds up to 130km\/h. They        demonstrate autonomous driving in free lanes, convoy        driving, and lane changes left and right with autonomous        passing of other cars.                            1994                    English draughts (checkers) world champion Tinsley        resigned a match against computer program Chinook. Chinook defeated        2nd highest rated player, Lafferty. Chinook won the USA        National Tournament by the widest margin ever.                            1995                    \"No Hands Across America\": A semi-autonomous car drove        coast-to-coast across the United States with        computer-controlled steering for 2,797 miles        (4,501km) of the 2,849 miles (4,585km).        Throttle and brakes were controlled by a human        driver.[42][43]                            1995                    One of Ernst Dickmanns' robot cars (with        robot-controlled throttle and brakes) drove more than 1000        miles from Munich        to Copenhagen and back, in traffic, at up to        120mph, occasionally executing maneuvers to pass        other cars (only in a few critical situations a safety        driver took over). Active vision was used to deal with        rapidly changing street scenes.                            1997                    The Deep Blue chess machine (IBM) defeats the (then) world        chess champion,        Garry        Kasparov.                            1997                    First official RoboCup football (soccer) match featuring        table-top matches with 40 teams of interacting robots and        over 5000 spectators.                            1997                    Computer Othello program Logistello defeated the world        champion Takeshi Murakami with a score of 60.                            1998                    Tiger Electronics' Furby is released, and        becomes the first successful attempt at producing a type of        A.I to reach a domestic environment.                            1998                    Tim        Berners-Lee published his Semantic Web Road map        paper.[44]                            1998                    Leslie P. Kaelbling, Michael Littman, and Anthony        Cassandra introduce the first method for solving POMDPs        offline, jumpstarting widespread use in robotics and        automated planning and        scheduling[45]                            1999                    Sony introduces an        improved domestic robot similar to a Furby, the AIBO becomes one of the first        artificially intelligent \"pets\" that is also autonomous.                            Late 1990s                    Web        crawlers and other AI-based information extraction        programs become essential in widespread use of the World Wide        Web.                            Late 1990s                    Demonstration of an Intelligent room and Emotional Agents        at MIT's AI        Lab.                            Late 1990s                    Initiation of work on the Oxygen architecture, which        connects mobile and stationary computers in an adaptive        network.                            Date                    Development                            2000                    Interactive robopets (\"smart toys\") become commercially available,        realizing the vision of the 18th century novelty toy        makers.                            2000                    Cynthia Breazeal at MIT publishes        her dissertation on Sociable machines, describing Kismet        (robot), with a face that expresses emotions.                            2000                    The Nomad        robot explores remote regions of Antarctica looking for        meteorite samples.                            2002                    iRobot's Roomba autonomously        vacuums the floor while navigating and avoiding obstacles.                            2004                    OWL Web Ontology Language W3C        Recommendation (10 February 2004).                            2004                    DARPA        introduces the DARPA Grand Challenge requiring        competitors to produce autonomous vehicles for prize money.                            2004                    NASA's robotic        exploration rovers Spirit and Opportunity autonomously navigate        the surface of Mars.                            2005                    Honda's ASIMO robot, an        artificially intelligent humanoid robot, is able to walk as        fast as a human, delivering trays to customers in restaurant settings.                            2005                    Recommendation        technology based on tracking web activity or media        usage brings AI to marketing. See TiVo Suggestions.                            2005                    Blue Brain is born, a project to simulate        the brain at molecular detail.[46]                            2006                    The Dartmouth Artificial Intelligence Conference: The Next        50 Years (AI@50) AI@50 (1416 July 2006)                            2007                    Philosophical Transactions        of the Royal Society, B Biology, one of the        world's oldest scientific journals, puts out a special        issue on using AI to understand biological intelligence,        titled Models of Natural Action        Selection[47]                            2007                    Checkers is solved by a team of researchers at        the University of Alberta.                            2007                    DARPA launches the        Urban Challenge for        autonomous cars to obey traffic rules        and operate in an urban environment.                            2009                    Google builds        self driving car.[48]                            Date                    Development                            2010                    Microsoft        launched Kinect for Xbox 360, the first gaming device to        track        human body movement, using just a 3D camera and        infra-red detection, enabling users to play their Xbox 360        wirelessly. The award-winning machine learning for human        motion capture technology for this device was developed by        the         Computer Vision group at Microsoft Research,        Cambridge.[49][50]                            2011                    IBM's Watson        computer defeated television game show Jeopardy! champions Rutter and        Jennings.                            2011                    Apple's        Siri, Google's Google Now and        Microsoft's        Cortana are smartphone        apps that use natural        language to answer questions, make recommendations and        perform actions.                            2013                    Robot HRP-2 built        by SCHAFT Inc of Japan, a subsidiary of Google, defeats 15 teams to win DARPAs Robotics Challenge Trials.        HRP-2 scored 27 out of 32 points in 8 tasks needed in        disaster response. Tasks are drive a vehicle, walk over        debris, climb a ladder, remove debris, walk through doors,        cut through a wall, close valves and connect a        hose.[51]                            2013                    NEIL, the Never Ending Image Learner, is released at        Carnegie Mellon University to constantly compare and        analyze relationships between different images.[52]                            2015                    An open letter to ban development and use of autonomous        weapons signed by Hawking, Musk, Wozniak and 3,000 researchers in        AI and robotics.[53]                            2015                    Google DeepMind's AlphaGo defeated 3 time European Go        champion 2 dan professional Fan Hui by 5 games to 0.[54]                            2016                    Google DeepMind's AlphaGo defeated Lee Sedol 4-1. Lee        Sedol is a 9 dan professional Korean Go champion who won 27 major        tournaments from 2002 to 2016.[55] Before        the match with AlphaGo, Lee Sedol was confident in        predicting an easy 5-0 or 4-1 victory.[56]                            2017                    Google DeepMind's AlphaGo won 60-0 rounds on two public        Go websites including 3 wins against        world Go champion Ke Jie.[57]                            2017                    Libratus,        designed by Carnegie Mellon        professor Tuomas Sandholm and his grad student Noam Brown        won against four top players at no-limit Texas hold        'em, a very challenging version of poker. Unlike Go and        Chess, Poker is a game in which some information is hidden        (the cards of the other player) which makes it much harder        to model.[58]<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read the rest here: <\/p>\n<p><a target=\"_blank\" href=\"https:\/\/en.wikipedia.org\/wiki\/Timeline_of_artificial_intelligence\" title=\"Timeline of artificial intelligence - Wikipedia\">Timeline of artificial intelligence - Wikipedia<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Date Development Antiquity Greek myths of Hephaestus and Pygmalion incorporated the idea of intelligent robots (such as Talos) and artificial beings (such as Galatea and Pandora).[1] Antiquity Yan Shi presented King Mu of Zhou with mechanical men.[2] Antiquity Sacred mechanical statues built in Egypt and Greece were believed to be capable of wisdom and emotion. Hermes Trismegistus would write \"they have sensus and spiritus ...  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/timeline-of-artificial-intelligence-wikipedia.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[13],"tags":[],"class_list":["post-220169","post","type-post","status-publish","format-standard","hentry","category-artificial-intelligence"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/220169"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=220169"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/220169\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=220169"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=220169"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=220169"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}