{"id":215747,"date":"2017-04-08T16:45:46","date_gmt":"2017-04-08T20:45:46","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/interkosmos-is-a-clever-but-harrowing-astronaut-adventure-for-htc-vive-uploadvr.php"},"modified":"2017-04-08T16:45:46","modified_gmt":"2017-04-08T20:45:46","slug":"interkosmos-is-a-clever-but-harrowing-astronaut-adventure-for-htc-vive-uploadvr","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/mind-upload\/interkosmos-is-a-clever-but-harrowing-astronaut-adventure-for-htc-vive-uploadvr.php","title":{"rendered":"Interkosmos Is A Clever, But Harrowing, Astronaut Adventure For HTC Vive &#8211; UploadVR"},"content":{"rendered":"<p><p>    I dont know about you, but Ive had just about enough of space    and I havent even been there yet. Ive been on one too many    virtual walks around the ISS, and spent more than my fair share    of time floating in zero gravity. If youre going to take me    back to the dark abyss, then youll need a really good reason    to bring me there. Fortunately, Interkosmos has just that.  <\/p>\n<p>    This upcomingHTC Vive title from indie developer Ovid    Works isnt about escaping some giant, Gravity-esque set piece,    nor is it about going for yet another spin around the Earths    orbit. Instead, this is a memory puzzle game of sorts that    mixes a splash of comedy with a dab of simulation and then    sprinkles on some arcade influences to boot. All of that and    its set in one of the most detailed, convincing VR    environments Ive seen in some time. Not bad for a debut    effort.  <\/p>\n<p>    Interkosmos takes place inside a 70s-inspired Soviet re-entry    capsule thats been lavishly assembled with help from the    European Space Agency. Though the teams Yashar Dehaghani never    uses the term simulator as we chat, its not far from the mind    as I explore a maze of buttons, switches and levers, each of    which can be pressed, flicked or pulled. Youll need them at    specific times, because Interkosmos wants to give you an    authentic feeling of attempting to land safely on Earth, though    it doesnt take itself as seriously as Apollo 13.  <\/p>\n<p>    When you start up the game a thick Russian accent comes on the    radio, barking instructions at you. Eventually your comrade    will entangle himself in an argument with Americans that also    gain access to the craft and try to convince you to steer your    vessel towards the USA. The game has two branching paths and    Ovid wants to encourage multiple playthroughs, especially as    players first few attempts will likely result in death.  <\/p>\n<p>    Getting home is easier said than done. For the purposes of the    demo, switches I need are highlighted at the right time  Id    have been lost without them  but when the game is available    for everyone to take at their own pace players will also have a    mode that expects them to memorize the entire layout of the    cockpit, which I suspect is where the real fun comes from.  <\/p>\n<\/p>\n<p>    Even with the guidance though, Interkosmos can be a frantic    thrill. Youll need to keep tabs on your oxygen and other    meters as you busy yourself with other tasks; let them fall too    low and youll die. Fill them up too much and, guess what,    youll probably die. Or just start a fire, in which case youll    very likely die a bit later. The game is rightly punishing in    that regard, as it wants to push you, though I do wonder if    everyone will take to the insistence on memorization very well.    It could come off as a bit of a chore.  <\/p>\n<p>    The capsule takes full advantage of VR, as youre never really    sure where to look and which of the many screens is the one you    should be reading. At one point Im using a lever to steer the    capsule towards Earth, while the next Im trying to put out a    small fire thats broken about because Ive been neglecting    other duties.  <\/p>\n<p>    With a successful playthrough said to take around 30 minutes,    Im going to be interested to see how people take to    Interkosmos unforgiving brand of survival. I had a great time    scrambling around my cockpit desperately looking for the right    buttons to push, and I hope that hardcore element resonates    with the VR community.  <\/p>\n<p>    Ovid is planning to launch Interkosmos on the HTC Vive towards    the end of April for approximately 4.99.  <\/p>\n<p>    Tagged with: Interkosmos, Ovid Works  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more: <\/p>\n<p><a target=\"_blank\" href=\"https:\/\/uploadvr.com\/interkosmos-astronaut-adventure\/\" title=\"Interkosmos Is A Clever, But Harrowing, Astronaut Adventure For HTC Vive - UploadVR\">Interkosmos Is A Clever, But Harrowing, Astronaut Adventure For HTC Vive - UploadVR<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> I dont know about you, but Ive had just about enough of space and I havent even been there yet. Ive been on one too many virtual walks around the ISS, and spent more than my fair share of time floating in zero gravity <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/mind-upload\/interkosmos-is-a-clever-but-harrowing-astronaut-adventure-for-htc-vive-uploadvr.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[16],"tags":[],"class_list":["post-215747","post","type-post","status-publish","format-standard","hentry","category-mind-upload"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/215747"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=215747"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/215747\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=215747"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=215747"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=215747"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}