{"id":214723,"date":"2017-03-09T11:03:06","date_gmt":"2017-03-09T16:03:06","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/gambling-on-a-third-casino-uconn-today.php"},"modified":"2017-03-09T11:03:06","modified_gmt":"2017-03-09T16:03:06","slug":"gambling-on-a-third-casino-uconn-today","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/gambling\/gambling-on-a-third-casino-uconn-today.php","title":{"rendered":"Gambling on a Third Casino &#8211; UConn Today"},"content":{"rendered":"<p><p>    With news that Connecticut may be getting a third casino,    UConn Today discussed with addiction expert Thomas Babor of    UConn School of Medicine the growing gambling epidemic and its    potentially negative impact on our society and our health.  <\/p>\n<p>    Q. Is gambling a modern-day phenomenon or    problem?  <\/p>\n<p>    A. By the late 20th century, gambling had    assumed global dimensions, and the trend has accelerated since    the new millennium. From a variety of small gaming sites in    local communities, gambling has become an industry intertwined    with tourism, entertainment, professional sports, and the    media. This expansion has occurred in close connection with a    relaxation of government regulations in the interest of    creating jobs and tax revenues for the national and local    economy. Trends over the past 20 years indicate a growing    concentration of many gambling activities into large    transnational corporations and state\/provincial governments,    the development of new and more addictive gambling    technologies, and globalization of the market through the    internet.  <\/p>\n<p>    Q. How prevalent are gambling behavior and gambling    problems?  <\/p>\n<p>    A. General population surveys show that    gambling is prevalent in many high-income countries. In most    surveys, more than half of the respondents report gambling at    least once in the preceding year. However, the proportion    varies considerably by country. Prevalence rates of problem    gambling range from 0.5 percent to 7.6 percent across    countries, with an average of 2.3 percent. These rates do not    reveal that every problem gambler affects other people. Problem    gamblers may have betrayed trust in relationships using money    jointly held by the couple, or money from an employer or client    for which the gambler had a fiduciary responsibility. Financial    consequences of problematic gambling, as well as substance use    and health issues, affect between 5 and 17 other people in    addition to the individual gambler, according to some    estimates.  <\/p>\n<p>    Q. What are gamblings personal, social, and societal    costs?  <\/p>\n<p>    A. Substantial evidence links gambling with    hardships in health, substance use, poverty, social    relationships, and crime. In most cases, however, causality    cannot be proven. Gambling is most often a co-occurring problem    among people who are already in vulnerable life situations,    aggravating their difficulties and obstructing their attempts    to improve their situation. Gambling inevitably results in    financial losses for most people who engage in games of chance.    This can result in increased stress, bankruptcy, and even    suicide in some cases. Problem gambling co-occurs with mental    health problems and substance use. The most frequently    co-occurring mental health problems are mood disorders    (depression) and anxiety disorders. Survey research conducted    in many countries indicates that gambling problems tend to be    concentrated, though not exclusively, in the most vulnerable    and disadvantaged groups, including ethnic minorities, the    homeless, the unemployed, the mentally ill, alcohol and drug    users, and those who have lower incomes and socioeconomic    status. Although cause and effect are difficult to establish,    the personal and social costs for individuals and families are    often severe for people who gamble regularly. Societal costs    are borne by employers (who suffer from embezzlement), social    welfare agencies, and the health care system.  <\/p>\n<p>    Q. Do the costs outweigh the benefits?  <\/p>\n<p>    Gambling provides various kinds of satisfaction to players, and    it probably has similar functions in society as sports and    other games. As an economic activity, it contributes to the    circulation of money, providing employment, profits, and    revenues to governments. Many of these benefits cannot be    objectively measured, and those that can bear opportunity costs    as they absorb resources from other economic activities. It is    difficult to say whether the costs outweigh the benefits, but    it is likely that the former have been underestimated and the    latter overestimated. With the recent expansion of gambling    opportunities, it is becoming clear that most of the benefits    go to governments and the gambling industry, and most of the    costs are borne by the poor, the unemployed, and other    vulnerable groups, whose problems then need to be addressed by    the social welfare and health care systems.  <\/p>\n<p>    Q. What does the latest scientific research tell us    about gambling?  <\/p>\n<p>    A. Electronic gambling machines generate much,    if not most of the profit for the gambling industry, and most    of the harm caused by it. Casinos are supposedly designed to    cater to high rollers interested in table games, but in    reality most of their profit is derived from electronic    gambling machines. Other research indicates that gambling is    one of several behavioral addictions that are difficult to    treat once the habit has been developed.  <\/p>\n<p>    Research also indicates that gambling regulations, such as    restrictions on electronic gambling machines and bans on    internet gambling, can reduce the harm associated with    pathological gambling.  <\/p>\n<p>    Q. What are the warning signs of a gambling    problem?  <\/p>\n<p>    A. The warning signs include gambling to    escape worry, rather than for fun, gambling longer than    intended, being unable to quit after losses, chasing losses    with more gambling, being criticized by friends and family for    gambling too much, losing time from work or school because of    gambling, spending the rent, mortgage, or food money at the    casino, borrowing money to finance gambling, and continuing to    gamble despite all of these problems.  <\/p>\n<p>    Q. If someone develops a gambling problem, what sort of    help is available?  <\/p>\n<p>    A. Cognitive-behavioral therapy for gambling    addiction focuses on changing unhealthy gambling behaviors and    thoughts, such as rationalizations and false beliefs.    Cognitive-behavioral therapy can provide tools for coping with    gambling addiction. Inpatient treatment programs are an    expensive option for those with severe gambling problems, and    often outpatient treatment and self-help groups can be just as    effective. Marriage and credit counseling are also often    critical in the resolution of issues created by problem    gambling.  <\/p>\n<p>    If you or a loved one have a problem with gambling, call    the free, confidential 24-hour State    Problem Gambling Services hotline at:    888-789-7777.  <\/p>\n<\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/today.uconn.edu\/2017\/03\/gambling-third-casino\/\" title=\"Gambling on a Third Casino - UConn Today\">Gambling on a Third Casino - UConn Today<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> With news that Connecticut may be getting a third casino, UConn Today discussed with addiction expert Thomas Babor of UConn School of Medicine the growing gambling epidemic and its potentially negative impact on our society and our health. Q. Is gambling a modern-day phenomenon or problem?  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/gambling\/gambling-on-a-third-casino-uconn-today.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431671],"tags":[],"class_list":["post-214723","post","type-post","status-publish","format-standard","hentry","category-gambling"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/214723"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=214723"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/214723\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=214723"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=214723"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=214723"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}