{"id":206965,"date":"2017-02-10T21:51:38","date_gmt":"2017-02-11T02:51:38","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/tower-ascension-xbox-one-review-enter-the-dark-world-metro.php"},"modified":"2017-02-10T21:51:38","modified_gmt":"2017-02-11T02:51:38","slug":"tower-ascension-xbox-one-review-enter-the-dark-world-metro","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/ascension\/tower-ascension-xbox-one-review-enter-the-dark-world-metro.php","title":{"rendered":"Tower Ascension Xbox One review  enter the Dark World &#8211; Metro"},"content":{"rendered":"<p><p>Tower Ascension (XO)  couch-based carnage  <\/p>\n<p>    One of the best offline multiplayer games of recent years    finally appears on Xbox One, along with its expansion Dark    World.  <\/p>\n<p>    After reviewing     Candleman we had a root around on the Xbox One store to see    what other gems might lay hidden, at which point we came across    TowerFall Ascension. Despite having been released on    PlayStation 4 and PC way back in 2014 its only now that the    game has appeared on Xbox. That in itself is notable, but its    also brought with it an expansion called Dark World  which    weve never played before. But thank goodness weve now    rectified that oversight.  <\/p>\n<p>    In fact, TowerFall was first released in 2013 on the Ouya    microconsole, and if you dont know what that is then we can    assure you youre missing nothing. As youd expect of a    multiplayer-focused indie game the premise is extremely simple    to describe. It also involves what has long since become our    favourite video game weapon: the bow and arrow. Fresh from    enlivening the armoury of many a first person shooter, the    medieval eras answer to a sniper rifle is here the weapon of    choice in a series of single screen multiplayer face-offs    against four human foes.  <\/p>\n<p>    Theres no online option though, which wed like to think is a    purposeful rather than technical decision. Online gaming has    its place of course, but where the action allows it having    everyone sat screaming round the same TV screen is always far    more entertaining. We certainly cant imagine the triumph of    catching an arrow in mid-air and firing it back at your    opponent being quiet as sweet when all you can hear is mumbled    tuts and curses from the other end of a microphone.  <\/p>\n<p>    The arrow-catching trick is one of the games signature moves    but its tactics are far more varied and nuanced than you at    first realise. Although youre perfectly able to take potshots    from a distance the bow can also be used at close range. And so    you have to master aiming in all positions, since staying in    one place is the most reliable way to ensure failure.  <\/p>\n<p>    Theres also the not inconsiderable problem of running out of    arrows. You only start with three and how many you have is    always obvious to everyone, thanks to the little icon above    your head. More can be picked up from around the arena or you    can pluck your opponents out of the air and add it to your    quiver. If neither option is available you can also jump on an    opponents head, but this rarely seems to work out as well as    it does for Mario.  <\/p>\n<p>    More reliable are the various trick arrows, including bomb and    drill attachments. Picking one of these up can instantly turn a    match around, but there are other ways to change the status quo    before you even start the game. A number of optional features,    from exploding corpses to dying if you use the bow when you    have no arrow, are reminiscent of the endless variations    encouraged by split-screen classic GoldenEye 007.  <\/p>\n<p>    The more obvious comparisons though are classic 2D games, with    the game most resembling a cross between the single-screen    platforming of Bubble Bobble and the intense four-player    rivalry of Bomberman. Super Smash Bros. also offers a more    modern comparison and really, praise doesnt come much higher    than that when youre talking about offline multiplayer games.  <\/p>\n<p>    The only real flaw is that the single-player modes are really    not that interesting. Trials and Quest mode are useful for    practising the basic skills but theyre not very engaging in    themselves. Even with the addition of various kinds of monsters    in Quest mode the appeal is lost when theres no human around    to taunt with every victory. And even the two-player option is    far less interesting than just straight deathmatch. But then    none of the other games weve just namechecked have a decent    story mode either.  <\/p>\n<p>    The expansion Dark World adds a much more involved campaign    mode than Quest, but its still not much fun on your own. As a    four-player co-op campaign though its fantastic. There are    multiple boss battles and new arrow types to take advantage of,    one of which traps anyone that tries to catch it and another    that allows for remote-detonations  making the comparisons to    Bomberman all the plainer. New stages can also be played in    deathmatch mode, there are 10 new characters, and the option    for an infinite array of procedurally-generated levels.  <\/p>\n<p>    At 8 its a little pricey, and were surprised there isnt    some kind of all-in-one compendium to celebrate coming to the    Xbox One, but the campaign is definitely worth it if you can    get some friends together. Obviously though the sensible thing    to do is just start off with the base game, and what even on    its own is one of the best local multiplayer games of the    generation.  <\/p>\n<p>        In Short: One of the best offline        multiplayer games for years and yet more proof that the bow        and arrow is gamings most entertaining weapon of choice.      <\/p>\n<p>        Pros: Instantly accessible gameplay and        controls, and yet with plenty of nuance and tactics to        learn and master. Superb four-player action, including in        the expansions Dark World mode.      <\/p>\n<p>        Cons: The single-player modes do their        best but the package as a whole is pointless if youre        always going to play on your own. Dark World is quite        expensive.      <\/p>\n<p>        Score: 9\/10      <\/p>\n<p>    Formats: Xbox One (reviewed), PlayStation 4, and    PC    Price: 11.99 (Dark World  7.99)    Publisher: Matt Makes Games    Developer: Matt Thorson    Release Date: 25th January 2017    Age Rating: 7  <\/p>\n<p>    <a href=\"mailto:Emailgamecentral@ukmetro.co.uk\">Emailgamecentral@ukmetro.co.uk<\/a>,    leave a comment below, andfollow us on    Twitter  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Excerpt from: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/metro.co.uk\/2017\/02\/10\/tower-ascension-xbox-one-review-enter-the-dark-world-6439029\/\" title=\"Tower Ascension Xbox One review  enter the Dark World - Metro\">Tower Ascension Xbox One review  enter the Dark World - Metro<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Tower Ascension (XO) couch-based carnage One of the best offline multiplayer games of recent years finally appears on Xbox One, along with its expansion Dark World. After reviewing Candleman we had a root around on the Xbox One store to see what other gems might lay hidden, at which point we came across TowerFall Ascension. Despite having been released on PlayStation 4 and PC way back in 2014 its only now that the game has appeared on Xbox.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/ascension\/tower-ascension-xbox-one-review-enter-the-dark-world-metro.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431613],"tags":[],"class_list":["post-206965","post","type-post","status-publish","format-standard","hentry","category-ascension"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/206965"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=206965"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/206965\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=206965"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=206965"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=206965"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}