{"id":206247,"date":"2017-02-08T15:41:03","date_gmt":"2017-02-08T20:41:03","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/travel-brands-and-meeting-planners-are-using-virtual-reality-to-drive-conversion-skift.php"},"modified":"2017-02-08T15:41:03","modified_gmt":"2017-02-08T20:41:03","slug":"travel-brands-and-meeting-planners-are-using-virtual-reality-to-drive-conversion-skift","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/virtual-reality\/travel-brands-and-meeting-planners-are-using-virtual-reality-to-drive-conversion-skift.php","title":{"rendered":"Travel Brands and Meeting Planners Are Using Virtual Reality to Drive Conversion &#8211; Skift"},"content":{"rendered":"<p><p>    Tim Baxter, president of Samsung Electronics America, announced    at theCES 2017 technology show in Las Vegas    lastmonth that the company topped five million sales of its $100    Samsung Gear virtual reality (VR) headsets since launching them    13 months ago.  <\/p>\n<p>    Also at CES, Intel CEO Brian Krzanich held his companys    press conference in virtual reality with 260 media    wearing Oculus Rift headsets.  <\/p>\n<p>    VR is moving into the mainstream consumer mindset in 2017, and    travel brandsare leveraging that to engage themin    new ways using 3D immersive technology. Brands are also    discovering the power of VR to drive higher conversion rates.  <\/p>\n<p>    Virtual reality is changing the game for a variety of    industries including health care, agriculture, manufacturing,    and business, said Gary Shapiro, president and CEO of the    Consumer Technology Association, which producesCES, in a    Reddit chat. Doctors are using VR to    enhance traditional therapies, architects use VR to design    stronger buildings, and travel agencies are using it to    simplify vacation planning.  <\/p>\n<p>    For example, the Las Vegas Convention & Visitors Authority    (LVCVA) reports that its Vegas VR app, showing experiential videos    ranging from helicopter rides over the Strip to bartenders    mixing drinks, has been downloaded over 19,000 times since    March 2016, and the videos have been viewed more than 17    million times.  <\/p>\n<p>    We were relying on Instagram, Facebook, and Snapchat to tell    our story, but we felt that VR and 360 video really helped us    improve our connection with consumers, and move them down the    path toward conversion, saidNick Mattera, senior    director, digital engagement at LVCVA. Were also looking to    partners to help us on the conversion side, and really begin to    quantify how Vegas VR can not only get people excited about Las    Vegas, but ultimately book.  <\/p>\n<p>    The meetings and events industry is now moving in on the    action. This month, the Freeman event company, which handles    logistics and production duties for CES, among other large    shows, announced a new slate of virtual reality products and services.    Coinciding with that, Freeman published a white paper on VR event applications.  <\/p>\n<p>    The new products include a VR Product Explorer for event    planners to create immersive simulations of products too bulky    for trade shows; a VR Design Explorer that provides a virtual    walk-through of meeting and exhibition spaces; and VR Live    Streaming where anyone with a VR headset can view live events    from anywhere simultaneously within a 3D environment.  <\/p>\n<p>    VR is a platform for dynamic and highly engaging storytelling,    so theres a whole new class of interactions in the experience    design process that are far more powerful than any videos you    can create, saidWilson Tang, VP, digital experience for    Freeman. When you put the headset on, theres a dramatic    increase in the level of empathy and connection because you    feel like youre actually in that space.  <\/p>\n<p>    Demetrius Wren, a Freeman digital experience designer, also    emphasizes the capacity for VR to drive higher conversion    rates. Wren, who previously worked with the United Nations,    supplied Skift the following UN data:  <\/p>\n<p>    During the Third International Humanitarian Pledging Conference    for Syria in 2015, the Clouds Over Sidra VR film was shown to top    donors. Commitments were originally projected at $2.2 billion    but the conference ended up raising $3.8 billion, which was    $1.2 billion more than the previous year.  <\/p>\n<p>    UNICEF is now pilot testing Clouds Over Sidra with    face-to-face fundraisers on the streets of 40 countries to    measure the effectiveness of VR as a fundraising tool.    According to Wren, one in six people viewing the experience    have made donations to UNICEF, twice the normal rate of giving.  <\/p>\n<p>    Furthermore, as described in this Venture Beat story from August 2016:    Emeryville, Calif.-based Immersv has a platform that tracks    whether someone is viewing a particular ad embedded within a    virtual reality experience. It found that click-through rates,    or more correctly gaze-through rates, are nearly 30 percent    on Immersvs platform, compared to industry averages of 1    percent for mobile and 0.4 percent for desktop, according to    theInnovid 2016 Global Video Benchmarks. And Immersv    said that VR drives12 new installs for every 1,000 video    ad views, compared to 0.5 for mobile and 0.2 for desktop. Video    completion rates on Immersv videos are over 80 percent.  <\/p>\n<p>    The Gear technology holds a Samsung phone in place for users to    watch web- and app-based VR videos, as does the Google Daydream    for Android phones and Zeiss VR One goggles for iPhones.  <\/p>\n<p>    For serious tech users who want the most immersive 3D digital    experience possible, a mobile phone VR platform is not true VR.    They instead gravitate toward headsets such as the Oculus Rift    and HTC Vive, whichhave a cable tethered to a powerful    computerand wireless handheld devices. They provide a    much higher resolution experience, and they also allow users to    manipulate their movement and objects within the VR    environment. Lenovo and Intel announced at CES that theyre    bringing similar new headsetsto market as well.  <\/p>\n<p>    Following CES 2017, however, more than a few reviewers panned    the level of innovation across allVR platformsat    the show, with media like CNET decrying: Virtually Boring: VR Really Disappoints at CES    This Year. The Wall Street Journal posted, CES For Marketers: Alexa Wows, Virtual Reality    Underwhelms.  <\/p>\n<p>    I felt there wasnt a ton of new with VR at CES this year, but    there was a bigimprovement on the old in terms of    quality, contends Mattera. Thats what the VR world needs    because its moving so quickly to make it a thing. For the key    players, this isnt a novelty anymore. Its a functional    experience, and consumer demand is driving all of the    investment in VR.  <\/p>\n<p>    Tapping intothat demand at CES, multiple pop-upVR    experiences around Las Vegas showcased the abilities of VR as    both a sales conversion engine and community engagement    vehicle.  <\/p>\n<p>    In the lobby at MGM Grand Las Vegas Hotel & Casino, there    was a VR installation for anyone to watch a video    of the KA Cirque du Soleil show, with the view placed in the    middle of the fight scene atop the slanting platform. After    watching the scene in VR, it sold this writeron attending    the show, which hasnt ever happened while watching other    Cirque promos instandard video.  <\/p>\n<p>    There is another CES VR pop-up experience still operating at the    Alto Bar in Caesars Palace Las Vegas throughFebruary 28.    Branded as the Oculus Virtual Reality Lounge, the space has    multiple Oculus Rift setups with full-time Oculus staff helping    people learn about the technology. The value here is the chance    for anyone to experience the more immersive Oculus VR    environment, compared to the phone-centric VR    platformslike Samsung Gear.  <\/p>\n<p>    The more we see the goliaths like Oculus investing in VR    content, the barrier will break down more quickly in the    consumer space, saidMattera. That includes the meetings    and events industry where plannerscan hold an event in a    virtual world with people manipulating the environment around    them. Shows like CES are helping everyone in Las Vegas stay    ahead of that innovation.  <\/p>\n<p>    The UploadVRmedia group held a VR-themed party on the top floors of The    Palms Casino Las Vegas during CES, with almost a dozen    differentVR experiences placed around the various rooms.    The event was packed with patrons paying $50 to attend, but the    delivery was a little confused and random without a lot of    people stewarding the crowds around each installation. A few    people also learned that drinking and VR do not mix.  <\/p>\n<p>    However, the UploadVR event showed that, during a conference    filled with free parties at top-tier hotel nightclubs, people    are willing to pay for VR-themed experiences embedded into a    sales and marketing environment.  <\/p>\n<p>    Virtual reality content developers such as XplorItare working increasinglywith    tourism bureaus, which Skift profiled followingthe launch    of Los Angeles Tourisms new Meet L.A. VR platform for meeting planners.    The portal provides a good example of howplanners can    engage attendees in more immersive ways using VR.  <\/p>\n<p>    Our Meet L.A. VR experience for meeting planners is basically    Google Street View on steroids, and were averaging over 10    minutes per view, which is almost unheard of, saidGreg    Murtha, president of XplorIt. VR allows what we call    self-select discovery because its interactive, non-linear    experiential media. Meaning, the user is empowered.  <\/p>\n<p>    Meanwhile,South by Southwest (SXSW) in Austin    announced yesterday that itscreating a dedicated track    for VR content at its annual Film Festival this year. There    will be 38 projects showcasinghow different industries    are usingVR storytelling.  <\/p>\n<p>    This year we have expanded our virtual reality programming,    launching the Virtual Cinema and elevating the medium to    its own category in the SXSW Film Festival, saidBlake    Kammerdiener, VR programmer at SXSW. We not only put an    emphasis on storytelling and ingenuity, but also showcase how    other industries are embracing VR with projects from the    health, fashion, music industries, and more.  <\/p>\n<p>    The major event tech players are also increasingly promoting VR    to their audiences. The latest atEvent Manager Blog    explains: How 360 Live Video is Paving the Way for Virtual    Reality at Events.  <\/p>\n<p>    While we wait for full VR capability for live events, live    360-degree video is the perfect immersive experience 101 every    event planner should evaluate for their event, suggests Julius    Solaris, founder of Event Manager Blog.  <\/p>\n<p>    As expected, venue owners are launching    permanentVR-themed event spaces.For example, the    newmk2 VR    facility openedinside one of Paris largest cinema    complexes, located in the citys burgeoning tech district.    Bookable event venues for up to 200 people include theLe    Perchoir mk2 terrace bar.  <\/p>\n<p>    We are bringing VR to a multiplex-like environment with the    opening of the first-ever entertainment venue fully dedicated    to upscale VR experiences, saidElisha Karmitz, general    director of mk2. mk2 VRs concept offers consumers a lively,    culture-filled facility focused on VR and good times.  <\/p>\n<p>    Back at CES 2017, the Samsung Galaxy Studio virtual theme park    was the highlight of VR experiences at the show.    Thousandsof people duringthe 4-day event lined to    strap into several different installations with moveable seats.    Participants were flipped upside down and jerked sideways while    wearing VR headsets placing them inside virtual environments    ranging from airplane stunts to luge racing.  <\/p>\n<p>    Thats really pushing the boundaries ofexperiential    marketing today,Shapiro said. It doesnt get    muchbetter than that.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the original post here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/skift.com\/2017\/02\/08\/travel-brands-and-meeting-planners-are-using-virtual-reality-to-drive-conversion\/\" title=\"Travel Brands and Meeting Planners Are Using Virtual Reality to Drive Conversion - Skift\">Travel Brands and Meeting Planners Are Using Virtual Reality to Drive Conversion - Skift<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Tim Baxter, president of Samsung Electronics America, announced at theCES 2017 technology show in Las Vegas lastmonth that the company topped five million sales of its $100 Samsung Gear virtual reality (VR) headsets since launching them 13 months ago. Also at CES, Intel CEO Brian Krzanich held his companys press conference in virtual reality with 260 media wearing Oculus Rift headsets. VR is moving into the mainstream consumer mindset in 2017, and travel brandsare leveraging that to engage themin new ways using 3D immersive technology.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/virtual-reality\/travel-brands-and-meeting-planners-are-using-virtual-reality-to-drive-conversion-skift.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431592],"tags":[],"class_list":["post-206247","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/206247"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=206247"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/206247\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=206247"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=206247"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=206247"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}