{"id":204767,"date":"2017-01-13T20:11:23","date_gmt":"2017-01-14T01:11:23","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/mythology-of-stargate-wikipedia.php"},"modified":"2017-01-13T20:11:23","modified_gmt":"2017-01-14T01:11:23","slug":"mythology-of-stargate-wikipedia","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/ascension\/mythology-of-stargate-wikipedia.php","title":{"rendered":"Mythology of Stargate &#8211; Wikipedia"},"content":{"rendered":"<p><p>    In the fictional universe of the Stargate franchise,    the people of Earth have encountered numerous extraterrestrial    races on their travels through the Stargate. In addition to a diversity of    alien life, there is also an abundance of    other humans, scattered across the cosmos by advanced aliens in    the distant past. Some of the most significant species in    Stargate    SG-1 are the Goa'uld, the Asgard, and the Replicators. Stargate    Atlantis, set in the Pegasus galaxy, introduced the    Wraith and the Asurans. One of the most influential    species in Stargate, the Ancients, have moved on to a higher plane of    existence. For practical reasons of television productions,    almost all of the alien and human cultures in the Stargate's    fictional universe speak native English. Because of the time    constraints of an hour-long episode, it would become a major    hindrance to the story each week if the team had to spend a    sizeable part of each episode learning to communicate with a    new species.[1]  <\/p>\n<p>    Stargate SG-1 explains the human population in the Milky    Way galaxy by revealing that the alien Goa'uld transplanted    humans from Earth to other planets for slave labor. Many of    these populations were subsequently abandoned, often when    deposits of the precious fictional mineral naqahdah were exhausted, and developed into    their own unique societies.[2] Some of these    extraterrestrial human civilizations have become much more    technologically advanced than Earth, the in-show rationale    being that they never suffered the setback of the Dark Ages. The most advanced    of these humans were the Tollan,    although they were destroyed by the Goa'uld in Season 5's Between Two    Fires.[3] The    human populations of the Pegasus galaxy are the product of    Ancient seeding.[4] few    human races in Pegasus are technologically advanced, as the    Wraith destroy any civilization that could potentially pose a    threat.[5] There are also    large numbers of humans in the Ori galaxy, where they empower the    Ori through worship.[6]  <\/p>\n<p>    Stargate    SG-1 takes place mostly in the Milky Way galaxy. Brad    Wright and Jonathan Glassner tried to stay true to the feature    film, but also wanted Stargate SG-1 to be unique in its    own way.[7]Stargate SG-1    gradually evolved away from the basic premise of the film and    developed its own unique mythological superstructure.[8]Stargate SG-1    elaborated on the film's Egyptian hybrid mythology and mixed in    other historical mythologies, coming up with a mythological    superstructure that explains the existence of all of the other    mythologies in the overarching Stargate    narrative.[9] The series expands upon Egyptian mythology (notably the    Egyptian gods Apep\/Apophis, and Anubis as Goa'uld villains), Norse    mythology (notably the god Thor as an Asgard ally), Arthurian legend (notably Merlin as an Ancient    ally), and many other mythologies like Greek and    Roman    mythology. SG-1 does not introduce new alien races    as often as some other science fiction television    series.[10]    Most civilizations that the Goa'uld had transplanted maintain    much of their original Earth culture, and Stargate SG-1    does not equate civilization with technology like many other    sci-fi shows do.[11]    Newly encountered races or visited planets are integrated into    the mythology, although plotlines of individual episodes are    often new, self-standing and accessible for new audiences,    giving a compelling internal coherence.[12]  <\/p>\n<p>    Stargate Atlantis is set in the    Pegasus Galaxy and explores the adventures of an \"elite    expedition\" from Earth. The gate address to the legendary city    Atlantis is    discovered on Earth by Daniel Jackson at the end of 7th    season\/start of the 8th season of Stargate SG-1. The    Earth expedition has a multi-nation civilian leadership and a    predominantly United States military faction providing    security. The intent of establishing a diplomatic mission with    inhabitants of the galaxy and a permanent human base in the    city of Atlantis for scientific and military research and    exploration are driving goals for the humans.[13]  <\/p>\n<p>    Stargate Universe was conceived as    \"a completely separate, third entity\" in the live-action    Stargate franchise.[14]    Although it is firmly entrenched in pre-established    Stargate mythology, Stargate Universe has    diverged in a new direction.[15] Like the first two    series in the franchise, Stargate Universe takes place    during the present time, not in the distant future.[14]  <\/p>\n<p>    The show is set on the Ancient ship Destiny.    Destiny was part of an Ancient experiment to seed the    universe with Stargates millions of years ago but    which was lost because of the Ancients' ascension. Ships were sent ahead of    the Destiny to seed the universe with Stargates. The    Destiny itself was intended to follow a pre-programmed    course to explore these galaxies; the Destiny was left unmanned    at the time of the Ancients' ascension. To reach this ship, an    address would have to be dialled consisting of nine chevrons. The destination of this    ninth chevron was previously unknown.[16] The series starts when    a team of soldiers and scientists from Earth step through the    Stargate to find the Destiny[17] after their base    is attacked; unable to return to Earth, they must fend for    themselves aboard the ship as it takes them to the far reaches    of the universe.[18][19][20] The show was more    serialized than its    predecessors.[21]  <\/p>\n<p>    The show is more relationship-based and more arc-driven[22] and will involve more    space-based action than SG-1 or Atlantis.[18] \"Survival and sacrifice\"    were the two main themes that were discussed at the preliminary    script stages of the show,[23] and the first episode    deals with a failing life support system.[24]Stargate    Universe will be \"a lot darker\" than the previous    Stargate series,[25] although humor will    remain part of the franchise.[26] The show focuses    mostly on the people aboard the ship instead of planet-based    exploration,[22] and in    Brad Wright's words will be \"hopefully exploring the truly    alien, and avoiding the rubber faced English-speaking    one\".[26]    Despite the focus on survival, the show \"will also focus on    exploration and adventure  and, by extension, the occasional    alien encounter as well\".[27] A single dominant    villain race like on SG-1 and Atlantis are not    featured.[26]  <\/p>\n<p>    A Stargate is a fictional device that allows    practical, rapid travel between two distant locations. The    first Stargate appears in the 1994 film Stargate, and subsequently carries    over to Stargate SG-1 and its spin-offs. In    these productions the Stargate functions as a plot generator, allowing the main    characters to visit alien planets without the need for    spaceships or any other fictional technology.  <\/p>\n<p>    Within the Stargate fictional universe, Stargates are    large metal rings with nine \"chevrons\" spaced equally around    their circumference. Pairs of Stargates function by generating    an artificial stable wormhole between them, allowing one-way travel    through. The symbols on the inner ring of the Stargate    correspond to constellations and serve to map out coordinates    for various destination planets.[2][28] A typical Stargate    measures 6.7m (22ft) in diameter, weighs    29,000kg (64,000lb),[29] and is made of the    fictional heavy mineral \"naqahdah\".[2] The Stargates    were created millions of years ago by an alien race known as    the Ancients;[30] their modern    history begins when Egyptologist Daniel Jackson deciphers their    workings in the Stargate film.[28]  <\/p>\n<p>    The Stargate device sets apart SG-1 from other science    fiction shows by allowing modern-day people to travel to other    planets in an instant,[31] although    scholar Dave Hipple argued that SG-1 \"also deploys    [science fiction] stereotypes both to acknowledge forebears and    to position itself as a deserving heir\".[32] With the help of the    central Stargate device, the premise of Stargate SG-1    combines ancient cultures, present-day political and social    concerns, aliens and advanced technologies.[8] Near-instantaneous    interplanetary travel allows a fundamental difference in plot    structure and set design from other series. There is a    disjunction between politics on Earth and the realities of    fighting an interstellar war.[33] The Stargate    also helps to speed up the exposition of the setting.[12]  <\/p>\n<p>    The Ancients are the original builders of the Stargate network.    At the time of their introduction in SG-1's \"Maternal    Instinct\" (season 3), they have long Ascended beyond corporeal form into    a higher plane of existence. The humans of Earth are the    \"second evolution\" of the Ancients. The Ancients (originally    known as the Alterans) colonized the Milky Way galaxy millions    of years ago and built a great empire. They also colonized the    Pegasus galaxy and seeded human life there, before being driven    out by the Wraith. The civilization of the    Ancients in the Milky Way was decimated thousands of years ago    by a plague, and those who did not learn to ascend died out.    With few exceptions, the ascended Ancients respect free will    and refuse to interfere in the affairs of the material galaxy.    However, their legacy is felt profoundly throughout the    Stargate universe, from their technologies (such as    Stargates and Atlantis, to the Ancient    Technology Activation gene, that they introduced into the    human genome through interbreeding) as well as many of the    antagonists in the series, having resulted from failures or    negligence on the part of the Ancients.  <\/p>\n<p>    The Ancients were a small percentage of the Alteran Population,    the remainder focused more on religious pursuits than    scientific ones. Upon ascending to their higher plane of    existence, they discovered ways of gaining strength by    convincing material humans to abandon their wills to the    ascendants' desires. The Ori created the religion of Origin to gain    power from the humans who practiced their religion. Priors,    missionaries of the Origin religion, attempted to forcefully    introduce their belief system to the Milky Way Galaxy. Their    ways of conversion brought forth indiscriminate intimidation,    terror and consequences. The people of Earth fought vehemently    against this oppressive force and encouraged the people of the    Milky Way Galaxy to defend their cultures and beliefs. The    ascended Ancients did not become involved in the struggle and    thereby allow the humans from Earth to maintain their role as    heroic defenders.[10]  <\/p>\n<p>    Aschen[34] are a    technologically advanced (much more so than humans) race, from    a world designated P4C-970. Aschen are a rather unemotional    people (described as a \"race of accountants\"), and can't    tolerate loud noises which humans normally can. Typically, the    Aschen will approach a prospective world, invite them into the    Aschen Confederation, and provide that world with advanced    medicines and technology; however, the Aschen then secretly    target that world with a variety of covert means (including    biological weapons), intended to    severely reduce that planet's population and thus create a new    farming world to use for the Aschen's benefit. In the Episode    2001[35] it is    mentioned that the Volian homeworld was such a target; the    Volians were formerly a prosperous technological civilization    but reduced to little more than a few scattered farming    communities. The Aschen also have the ability to turn a    Jovian-type planet into a second sun to increase crop yields,    and also possess a form of teleportation.  <\/p>\n<p>    A benevolent race that, according to the mythology of    Stargate, gave rise to Norse mythology on Earth and    inspired accounts of the Roswell Greys. The Asgard can    no longer reproduce and therefore perpetuate themselves by    transferring their minds into new clone bodies as necessary.    Extremely advanced technologically, the threat of their    intervention shields many planets in the Milky Way from    Goa'uld attack,    including Earth.[36]    They also provide much assistance to Earth in the way of    technology, equipment, and expertise. Their main adversary in    Stargate SG-1 are the mechanical Replicators, against which they    enlist the aid of SG-1 on several occasions. The entire Asgard    civilization chooses to self-destruct in \"Unending\", due to the    degenerative effects of repeated cloning. A small rogue colony    of Asgard, known as the Vanir, still exist in the Pegasus    galaxy. They were able to slow cloning's diminishing returns by    experimenting on humans.  <\/p>\n<p>    Artificial life-forms composed of nanites, introduced in season    3 of Stargate Atlantis. They are similar to the    human-form Replicators of Stargate SG-1 and so are    called that in the show. The Asurans were created by the    Ancients to combat the Wraith but were    ultimately abandoned for being too dangerous. Extremely    aggressive, the nanites thrived and built an advanced    civilization. In season 4, Rodney McKay activates the Asurans' attack    code, causing them to attack the Wraith, but this eventually    comes to threaten all the inhabitants of Pegasus as the Asurans    decide the best strategy is to starve the Wraith by eliminating    all human life in the galaxy.  <\/p>\n<p>    A't'trr: Microscopic aliens that    feed on energy.  <\/p>\n<p>    Crystalline species: Beings    that can travel through electrical conductors and can enter the    minds of humans through touch.  <\/p>\n<p>    The Berzerker drones are a robotic war system with attack    drones and motherships to control them. They appear to attack    and destroy all not-self spacecraft. The Destiny crew speculate    that their parent civilization is long dead, and that they just    carry out their mission to destroy all non-native technology,    destroying other races along the way.[37]  <\/p>\n<p>    These bugs give the illusion of sand floating around. They can    consume large volumes of water at a rapid rate considering they    are such small entities. They seem to be intelligent creatures    and are passive and helpful unless provoked, in which case they    can be extremely lethal. They fly around in \"swarms\" and will    attack together. They were the first species to be encountered    in the Destiny expedition, though they were initially dismissed    as a hallucination suffered by Matthew Scott. The creatures    appeared to develop a rapport with Scott and aided him in his    quest for Lime after he offered them water as a test of their    sentience. The creatures also revived him on their home world    when he collapsed due to the heat, through burrowing into the    ground to release some water to wake him.  <\/p>\n<p>    Energy beings  <\/p>\n<p>    The Furlings are revealed as one of the alliance of four great    races in \"The Fifth    Race\", but virtually nothing else has been revealed about    them in the series. In \"Paradise Lost\",    Harry Maybourne leads SG-1 to a Furling    teleportation arch that leads to an intended Utopian colony.    Furling skeletons were originally planned to be featured in the    episode, but the production of such proved to be too    expensive.[38]Jack O'Neill concludes that the    Furlings must be cute and cuddly creatures, based solely on    their name. In \"Citizen    Joe\", another character equates the Furlings to Ewoks based on their name.  <\/p>\n<p>    The length of time that the Furling nature has remained a    mystery in the series has given the producers the opportunity    to tease fans with a running gag. When Executive Producer Robert C.    Cooper was asked \"Will we ever meet the Furlings?\", his    answer was \"Who says we haven't?\".[39] The writers    later went on to state that although we have seen Furling    technology and the Furling legacy, no actual Furling has ever    appeared on the show. Joseph Mallozzi claimed that more about    the Furlings would finally be revealed in Stargate SG-1's tenth    season.[40] In a Sci Fi Channel    advertisement for the 200th episode, Cooper stated    that \"We're finally going to get to see the Furlings.\" What was    actually shown was an imagined scene from a script for a movie    based on the fictional television series \"Wormhole    X-Treme!\", a parody of Stargate SG-1 set in the    Stargate SG-1 universe. The Furlings were depicted as    Ewok-like, or Koala-like    creatures that are destroyed by the Goa'uld soon after making    contact with SG-1.  <\/p>\n<p>    Gadmeer The society of the    Gadmeer was a peaceful and technologically advanced one that    lasted for over 10,000 years. Over a thousand years ago they    were defeated by a superior power due to a lack of military    technology and tactics, and thus their race apparently died    out. To prevent their culture from vanishing they built a giant    vessel which stored all their knowledge, including arts,    mathematics and even the DNA samples of thousands of the plants    and animals of their homeworld. [41]  <\/p>\n<p>    The Goa'uld are the dominant race in the Milky Way and the    primary adversaries from seasons 1 to 8 of Stargate    SG-1. They are a parasitic species that resemble finned    snakes, which can burrow themselves into a humanoid's neck and    wrap around the spinal column. The Goa'uld symbiote then takes    control of its host's body and mind, while providing longevity    and perfect health. Thousands of years ago, the Goa'uld ruled    over Earth, masquerading as gods from ancient mythologies. They    transplanted humans throughout the galaxy to serve as slaves    and hosts, and they created the Jaffa to serve as incubators    for their larvae. The most powerful Goa'uld in the galaxy are    collectively known as the System Lords.  <\/p>\n<p>    The Goa'uld are the first and most prominent alien race    encountered by the SGC, and also one of the few nonhumanoid    species to appear in the early seasons of the series. The    Goa'uld are branded as evil by their pretending to be gods and    forcing people to submit to their quasireligious    pronouncements.[10]  <\/p>\n<p>    The humans of Earth play a central role in the story and    mythology of the Stargate fictional universe. According    to the Stargate film and Stargate    SG-1, the parasitic Goa'uld ruled Earth thousands of years ago,    posing as gods of ancient Earth mythologies, and transplanted    Earth humans throughout the galaxy via the Stargate. Thus, the Goa'uld and their    Jaffa servants know the humans of Earth as the \"Tau'ri\" ( or ),    which means \"the first ones\" or \"those of the first world\" in    their fictional language.[2] Earth is also    known as \"Midgard\"    by offworld humans protected by the Asgard,    who masquerade as Norse gods.[42][43]Stargate SG-1    further extended the backstory of Earth humans by introducing    the Ancients, an advanced race of humans    from another galaxy. The Ancients regard the humans of Earth as    their \"second evolution\",[44] and some of their    number merged with primitive human populations 10,000 years ago    after they returned to Earth from Atlantis.[4]  <\/p>\n<p>    Five thousand years ago, the people of Earth rose up against    their Goa'uld oppressors, and buried their Stargate.[28] The modern history of    Earth and the Stargate begins when it is unearthed in Egypt in 1928. The device is    brought to the United States in 1939 to keep it out of    Nazi    hands and eventually installed in a facility in Creek Mountain,    Colorado    (Cheyenne Mountain in    Stargate SG-1).[28] In the    events of the Stargate film, Dr. Daniel Jackson deciphers the    workings of the Stargate and a team is sent through to the    planet on the other side. In \"Children of the    Gods\", taking place a year after the film, Stargate Command is established in    response to an attack by the Goa'uld Apophis, and given the mandate to    explore other worlds and obtain technologies that can be used    to defend Earth. In the Stargate SG-1 spin-off    Stargate Atlantis, the people of    Earth establish a presence in the Pegasus galaxy. The ancients    who occupied Atlantis in the Pegasus galaxy are often referred    to as the \"Atlanteans\" (or simply \"Lanteans\"), after their    occupation of Atlantis.  <\/p>\n<p>    The writers had to strike a balance in the interaction between    the explorers from Earth and advanced races (of which there    were only few in the story) so that alliances could be    developed where the advanced races do not give Earth all their    technology and knowledge.[45]Stargate    SG-1 emphasized its present-day-Earth story frame by    frequently referencing popular culture, like The X-Files and    Buffy the Vampire    Slayer had done before.[32]    According to one critic in 1997, Stargate SG-1 was    designed to have no nationality, which might appeal to viewers    all over the world.[46] The final    episodes of season 7 (2004) brought a more global approach to    the scenario when the Stargate Program was revealed to over a    dozen nations, which further helped the international appeal of    Stargate SG-1.[47]  <\/p>\n<p>    A new race created by the Wraith Michael, first seen in    \"Vengeance\". After being    outcast by his own kind, Michael sought to combine iratus bug    and human DNA to create new followers with the strengths of the    Wraith but not their weaknesses. He destroys the Taranians,    amongst others, as test subjects for his experiments. The first    Hybrids are bestial in appearance, with carapaces and claws.    The two-part episode \"The Kindred\"    reveals that Michael has created more \"refined\" Hybrids using    the abducted Athosian population. These Hybrids    resemble the Wraith, but do not need to feed on humans. In    \"Search and Rescue\",    many of the Hybrids are killed by the destruction of Michael's    cruiser, and the rest are captured by the Atlantis Expedition.    They are transformed back into their original selves using    Beckett's retrovirus. They are interred in a camp on the    mainland by the IOA,[48]    before being allowed to return to their people.[49] In the episode    \"Whispers\", an Atlantis team    discovers one of Michael's labs, containing earlier versions of    his Hybrids that incorporate DNA from several other organisms    in addition to the iratus bug. These vicious creatures are    blind and hunt by sound, and can extrude a fog from gill slits    on their necks that interferes with electronics.  <\/p>\n<p>    The Jaffa (usually pronounced jah'FAH) are modified humans    genetically engineered by the Goa'uld in antiquity to serve as soldiers and as    incubators for their young. Their story is primarily told    through Teal'c. The main difference between a Jaffa and a    normal human is an abdominal pouch accessible from the outside    by a X-shaped slit.[2] The pouch    serves as an incubator for a larval Goa'uld. Implanted during a    \"coming of age\" rite known as a prim'tah, the pouch    improves the Goa'uld's ability to successfully take a host upon    maturation from 50% to nearly 100%. The Goa'uld have a device    capable of quickly transforming humans into Jaffa.[50] The larval symbiote    grants the Jaffa enhanced strength, health, healing, and    longevity (more than 150 years). However, the presence of the    symbiote also replaces the Jaffa's immune system, and if    removed the Jaffa will die a slow and painful death that can    only be avoided by either acquiring a new symbiote or by    lifelong regular injections of the drug tretonin which replaces the Goa'uld functions in    the Jaffa body.[51] The Jaffa    equivalent of puberty is the Age of Prata, at which time a    prim'tah must be performed.[52] Jaffa do not require    sleep, but must engage in a form of meditation called    kel'no'reem to synchronize with their symbiote.[53] It is possible for a    Jaffa to communicate with his\/her symbiote through a    dangerously deep state of kel'no'reem.[54]  <\/p>\n<p>    Jaffa who are in service of a Goa'uld bear a black tattoo of    their master's insignia on their foreheads. The highest-ranking    Jaffa in the service of a Goa'uld is known as the First Prime    and bears a raised gold insignia, made by baring the bone with    a special knife and filling the wound with molten gold; Teal'c    describes it as a painful process. Other high-ranking Jaffa may    bear similar silver marks. The elite guard of powerful Goa'uld    sometimes wear helmets shaped like that Goa'uld's symbolic    animal; the helmets are made from articulated metal plates that    can fold to reveal the face, and are intended to intimidate the    Goa'uld's enslaved human populations. Helmeted Jaffa seen or    mentioned in the series include the Horus Guards    (falcon-headed, serving Ra and Heru-ur),[28][55] Serpent Guards    (cobra-headed, serving Apophis),[2] and the    Setesh Guards (Set animal-headed, serving Seth).[56] A jackal-headed (Anubis) guard also appears in service    of Ra in the Stargate movie.  <\/p>\n<p>    SG-1 encounters three notable Jaffa factions. The    Hak'tyl (\"liberation\"), introduced in \"Birthright\", are a group of    female Jaffa warriors founded by Ishta,    High Priestess of the Goa'uld Moloc. When Moloc ordered that all female    children born to his Jaffa be sacrificed, Ishta began secretly    saving them on the planet Hak'tyl. The SGC assassinates Moloc    in \"Sacrifices\". The Hak'tyl are a    significant power in the Free Jaffa Nation, and are represented    by Ka'lel on the High Council.[57] The Sodan are    introduced in \"Babylon\" as a    legendary group of Jaffa who, over 5,000 years ago, realized    that the Goa'uld    were not gods and rebelled against their Goa'uld master Ishkur.    The Sodan worship the Ancients and seek Ascension as their ultimate goal.    They do not have tattoos on their foreheads specifying    allegiance to any System Lord. They are massacred by one of    their own who had been infected by a Prior in \"Arthur's Mantle\".    The third Jaffa faction are the Illac Renin (\"Kingdom of the    Path\"), who follow Origin in the belief that the Ori will    Ascend them upon death. Their leader, Arkad, is killed by    Teal'c in \"Talion\".  <\/p>\n<p>    Also called Anubis drones or Supersoldiers, the Kull Warriors    are creatures created by the Goa'uld Anubis as a    personal army to replace his Jaffa as foot soldiers. They    consist of a genetically engineered humanoid form given life    using Ancient healing technology, and    implanted with a mentally \"blank\" Goa'uld symbiote to make it    subservient. This results in a creature that is utterly    obedient to its master.[58] A    Kull Warrior possesses much greater strength and stamina than a    human and are relentless and single-mindedly focused on their    goal; they will ignore any enemies that stay out of their    way.[58]    The Kull Warrior is bonded to armour that is impervious to    almost all firearms, energy weapons, and explosives. Stargate Command and the Tok'ra eventually find a    way to counteract the Kull Warriors' life-sustaining energy.  <\/p>\n<p>    One of the alliance of four great races, the Nox are a fairy-like people encountered    by SG-1 on P3X-774 in \"The Nox\". They want nothing    to do with humanity, viewing them as \"young\" and having \"much    to learn\". The Nox can live to be hundreds of years old and    have a great desire for wisdom and understanding. They are    extreme pacifists and never employ violence for any reason,    even to defend themselves. As they have the ability to render    themselves and other objects invisible and intangible, as well    as the ability to resurrect the dead, they never need to fight.    They also have the ability to activate a Stargate wormhole    without the use of a DHD. Although they outwardly seem to be    primitive forest-dwellers, they possess advanced technology    beyond that of the Goa'uld, including a floating city.[59] The Nox also appear in    \"Enigma\" and \"Pretense\".  <\/p>\n<p>    Not much is known of this species, but they seem to be a highly    advanced race who are eager to obtain Destiny's secrets. They    have attacked Destiny with the intention of boarding it on    numerous occasions. They kidnapped Rush and Chloe in an attempt    to gain key knowledge of destiny. During their captivity a    locator beacon was implanted in Rush's body which enabled the    aliens to track Destiny.  <\/p>\n<p>    An ancient amphibious species which appear in the Season 1    episode \"Fire and Water\".  <\/p>\n<p>    A major threat in the cosmos, the Ori are Ascended beings who    use their advanced knowledge of the universe to force lesser    beings to worship them. In essence, they used to be Ancients,    however they split into separate groups due to different views    of life. The Ori are religious while the Ancients prefer    science. The Ori sway lesser-developed planets into worshiping    them by promising Ascension through an invented and empty    religion called \"Origin\". This religion states that they    created humanity and as such are to be worshiped by their    creations. It also promises its followers that, on death, they    will Ascend. However, Origin was designed to channel energy    from the human worshipers to the Ori. As such, the Ori never    help anyone else Ascend because then they would have to share    the power that they sap from their worshipers. Their ultimate    goal is to completely destroy the Ascended Ancients, who they    know as \"the Others\". All of their efforts, including their    technology, are for the purpose of garnering worshipers.  <\/p>\n<p>    As Ascended beings, the Ori do not interfere directly in the    mortal plane. They use instead humans called Priors, which they artificially evolve    so that they are one step from Ascension, giving the Priors    godlike powers. Because the Ori have worshipers across the    entire home galaxy of the Ancients, and use their knowledge to    spread, they are nearly unstoppable. For example: Ori warships,    built using conventional means while operated through the    supernatural abilities of the Priors, are generally considered    to be the most powerful vessels in the Stargate universe.  <\/p>\n<p>    The Ori might be regarded as a shadow form of the Goa'uld, with    the significant difference that the Ori promise transcension to    their followers but never provide it.[10] The moral balance    between the Ancients and the Ori clearly echoes that of the    Goa'uld and the Tok'ra.  <\/p>\n<p>    Reol The Reol are a race of    humanoid aliens, supposedly from the Milky Way. They are a    peaceful race who were almost wiped out by the Goa'uld. They    were forced to abandon their home world because of the Goa'uld.    Reol have a unique natural defense; one of their bodily    secretions is used to create false memories and illusions when    it comes into contact with a living creature. Their appearance    are tall, lanky bipedal creatures with thick strands of hair    and dark black eyes. Their heads appear almost skeletal in    shape. The Reol have also decided not to embrace technology to    the extent that no other species have. [41]  <\/p>\n<p>    A potent mechanical lifeform using a kiron-based technology    composed of building blocks using nanotechnology. They strive to increase    their numbers and spread across the universe by assimilating    advanced technologies. They are hostile to all other lifeforms    in the universe, but are opposed primarily by the Asgard. In    the episode \"Unnatural    Selection\", the Replicators had developed human-form    Replicators, based on the technology they extracted from their    Android creator, that appear just like humans and are able to    change their form. Standard Replicators are resistant to energy    weapons, and can only be destroyed by projectile weapons.    Human-form Replicators, on the other hand, are resistant to    projectile weapons as well due to the change in their nature    from large blocks to smaller units the size of organic cells    (cell blocks).  <\/p>\n<p>    In the episode \"New Order (Part 2)\", an    Ancient weapon called the Replicator    Disruptor was developed by Jack O'Neill while he still had the    knowledge of the Ancients in his mind. It works by blocking the    cohesion between the blocks that make up the Replicators. The    Replicators in the Milky Way galaxy were wiped out by the    Dakara    Superweapon in the two-part episode \"Reckoning\" at the climax of    Season 8. It has been indicated that the Asgard used the same    technology to defeat the Replicators in their own home galaxy    as well.  <\/p>\n<p>    Re'tu: Invisible non-humanoid    aliens. A small terrorist like group of these beings wage war    on the Goa'uld by eliminating humans as their potential hosts.    They operate in 5-man suicide units, which are capable of    setting off an explosion equivalent to a small tactical nuke.  <\/p>\n<p>    Sakari: An ancient    silicon-based lifeform, which uses severe hallucinations into    manipulating others. The Sekkari are an extinct civilization    that distributed devices across the Pegasus galaxy. These \"seed    carriers\" contained the means to begin their evolution again on    other worlds, as well as a repository of knowledge to tell the    Sekkari descendants everything that once was. They are also the    only known silicon-based lifeform in both the Pegasus and the    Milky Way galaxy.[41]  <\/p>\n<p>    Serrakin: An advanced race that    has lived together in a largely harmonious society on the    planet Hebridan.  <\/p>\n<p>    Shadow entity: Accidentally    released from a container, it roams looking for energy to feed    on, and the more it feeds, the more lethal it becomes.  <\/p>\n<p>    Spirits: Advanced aliens that,    for a millennium, have been the object of a religion among the    Salish ago.  <\/p>\n<p>    Stragoth: Aliens that use a    frequency-based technology to mimic the appearance of other    beings, i.e. humans.  <\/p>\n<p>    The Unas (meaning \"First Ones\") are the original hosts used by    the Goa'uld on    their homeworld of P3X-888, first seen in \"Thor's Hammer\". A    race of large and primitive humanoids, the Unas possess great    physical strength and have been exploited for physical labor by    both Goa'uld and humans.[60][61] Their strength is    enhanced even further when they are taken as Goa'uld hosts, and    the symbiote is additionally able to heal even grievous    injuries.[42][62]  <\/p>\n<p>    The Unas are a tribal society living in close-knit communities    with defined territories. Each tribe is led by a dominant    alpha male leader.[61][63] They have limited    stone age-level technology, but are more    culturally sophisticated than is apparent at first glance and    have established codes of behavior and honor. One of the most    valuable possessions of an Unas is a necklace made of bone,    which prevents Goa'uld symbiotes from burrowing into their    necks.[63] The Unas speak    their own language that varies between planets but is close    enough to be mutually intelligible.[61] Only    Goa'uld-possessed Unas have been shown to speak any language    other than their own.[42] In \"The First Ones\", Daniel Jackson is able to    decipher the Unas language and befriend a young Unas named    Chaka.  <\/p>\n<p>    In \"Beast of Burden\", it is shown that a race of humans from    another unnamed world use Unas as slaves. A group of slavers    from this planet learn the location of the Unas home world, and    launched an expedition to capture more Unas. On this    expedition, Chaka was captured. SG-1 subsequently followed them    to rescue Chaka, and although they were successful, Chaka chose    to remain on the planet to lead a rebellion to free his people.  <\/p>\n<p>    Unity: Alien life that forms    unstable doubles of people.  <\/p>\n<p>    The Ursini[64]    first appear in \"Awakening\". They are small bipedal aliens, but    are agile. Their skin is a greenish grey color. They were in    pods when Destiny docked with the Seed Ship. These pods were    subsequently found aboard a heavily damaged ship floating in    space. The pods were uninhabited this time. When Telford was    stranded on the Seed Ship with them, they used the pods to    transfer their knowledge to him (by the use of a neural    interface), and together they repaired the Seed Ship.    Eventually coming to Destiny's rescue when it was being    attacked by the same Drone Ships that destroyed the Ursini's    ships.[65] It is    learned that the seedship Ursini are the last of their race, as    no communication with any other Ursini can be established. The    Ursini die with the seedship on an attack run on the second    Drone Command Ship.[37]  <\/p>\n<p>    Water lifeform: Microscopic    beings that live in, and control, water.  <\/p>\n<p>    A vampire-like telepathic race who feed on the \"life-force\" of    humans. While intelligent humanoids, they are genetically close    to insects. They evolved in the Pegasus galaxy after a human    population seeded by the Ancients was fed upon by an    insect called the irratus bug, which has the ability to draw    upon a human's life to heal itself. As they fed, the bugs    incorporated human DNA into    themselves, giving rise to the Wraith.[66] The Wraith too feed on    humans, treating them akin to livestock and regarding the act of feeding as    nothing more than natural predation.[4] Their existence is    restricted to waking en masse every few centuries to    replenish their health by galaxy-wide abductions of humans    called \"cullings.\" A small selection of Wraith were tasked with    remaining active during this time to maintain watch on the    galaxy to prevent human reprisals.[4]  <\/p>\n<p>    The main antagonists in Stargate Atlantis, the Wraith,    are the dominant species in the Pegasus Galaxy. They are    biologically immortal hive-based    humanoids who feed on the \"life-force\" of humans, causing them    to \"lose years\" in a way similar to aging. The Wraith drove the    Ancients out of Pegasus 10,000 years ago; they now maintain the    human worlds of the Pegasus Galaxy as sources of food. The    arrival of the Atlantis Expedition in the Pegasus    Galaxy leads to the Wraith waking prematurely from their    hibernation; the human population of the Pegasus Galaxy is not    enough to sustain all of the waking Wraith. To sate their    hunger, the Wraith try to get to Earth whose population is much    bigger than that of the whole Pegasus Galaxy. This can only be    achieved either through the Stargate or by getting more    advanced Hyper drive technology, both of which are present in    Atlantis. After the expedition tricked them into thinking the    city was destroyed, the Wraith began a brutal civil war.  <\/p>\n<p>    One Wraith, whom Sheppard named Todd, was particularly cooperative after    he was rescued from the Genii by him; Todd subsequently aides the expedition's    efforts for mutual gain.  <\/p>\n<p>    Although most known habitable planets in the Stargate    universe are populated by humans, there was once an Alliance of    four great races. A strategic alliance of the four    advanced species was built over many millennia since before the    rise of the Goa'uld. In \"The Torment of Tantalus\", SG-1    discovers a meeting place for the alliance on the planet    Heliopolis. There they find a chamber showing the written    languages of the four races, as well as a hologram of a common language based on graphical    representations of the 146 known (to them) chemical    elements. This is possibly derived from the H. Beam Piper    novelette    Omnilingual    in which a similar scene takes place. In the season 2 episode    \"The Fifth    Race\", Jack O'Neill learns from the Asgard    that the alliance consisted of the Ancients, the Asgard,    the Furlings, and    the Nox. The Asgard also say that humanity has    taken the first steps towards becoming \"the Fifth Race\". In the    Stargate SG-1 finale \"Unending\", Thor declares    the Tau'ri are the Fifth Race.  <\/p>\n<p>    The Tok'ra (literally \"against Ra\", the Supreme    System Lord) are a faction of Goa'uld symbiotes who are opposed    to the Goa'uld culturally and militarily. Spawned by the queen    Egeria, they live in true symbiosis with their hosts, both    beings sharing the body equally and benefiting from each other.    Although they have few members, the Tok'ra have fought the    Goa'uld for thousands of years, favoring covert tactics and    balancing the various System Lords against one another. Since    season 2 of Stargate SG-1, the Tok'ra have become    valuable allies of Earth.  <\/p>\n<p>    The Athosians are a group of hunters, farmers, and traders from    the planet Athos. First introduced in \"Rising\", they are the first    humans encountered by the Atlantis Expedition in the Pegasus    galaxy. The Athosians were once technologically advanced, but    reverted to a pre-industrial state to avoid the Wraith.    Following their contact with the Expedition, the Athosians move    to Lantea and their leader, Teyla Emmagan, joins Major Sheppard's    team. In \"The    Gift\", it is revealed that some Athosians possess Wraith    DNA, resulting from an old Wraith experiment to make humans    more \"palatable\". This allows these individuals to sense the    presence of Wraith, to tap into their telepathic communications, and to control    Wraith technology. In the third season episode \"The Return\", the    Athosians are asked to leave Lantea by a group of surviving    Ancients reclaiming Atlantis from Earth. The Athosian    population is subsequently found to have disappeared from New    Athos in \"Missing\".    The search for the missing Athosians and their fate at the    hands of the rogue Wraith Michael contributes to a major plot    arc near the end of the fourth season.  <\/p>\n<p>    The Genii appear to be simple farmers, but are in fact a    military society with technology comparable to 1940s Earth.    First appearing in \"Underground\", the    Genii were once a formidable human confederation until the    Wraith vanquished the Ancients 10,000 years ago, and the    subsequent victory forced them into hiding in subterranean    bunkers during cullings. They have since built their entire    civilization underground, and devoted their existence to    developing technology such as fission bombs to    destroy the Wraith. Their collective desire for revenge has    made them paranoid and hostile towards others and they pursue    their aims regardless of the cost to anyone else. They become    enemies of the Atlantis Expedition in the first season when    they attempted to seize an SG team's puddle jumper and weapons,    and once try to invade Atlantis,[67][68] though after a    coup d'etat in the second season they have    been more favorable towards cooperation with the city.[69]  <\/p>\n<p>    The Satedans are the people of Ronon Dex, who joins the Atlantis Expedition in    the season 2 episode \"Runner\". In that episode, it    is revealed that the Satedans were a civilization comparable in    technology to Earth in the mid-20th century, but met the fate    of all advanced civilizations in Pegasus when their homeworld    Sateda (P3R-534) was devastated seven years ago by the Wraith.    In \"Trinity\",    Ronon discovers that some 300 Satedans survived the attack in    shelters west of the capital and later moved onto other planets    like Ballkan and Manaria. In \"Reunion\", Ronon encounters    more Satedans, his former military comrades, who have been    converted into Wraith worshipers.  <\/p>\n<p>    The Travelers are humans who live on a fleet of ships to avoid    the Wraith, introduced in \"Travelers\". Although    not as technologically advanced as the Ancients, the Travelers    possess hyperdrives and advanced weapons. Due to their    population outgrowing their available space, the Travelers had    been forced to abandon some of their people on planets. Their    discovery of an Aurora-class battleship promised to    solve this problem, but without the ATA gene    they were unable to operate it. They kidnap John Sheppard and    extort him to create an interface for them. Though    uncooperative at first on account of his abduction, Sheppard    and the Traveler leader Larrin eventually came to an    understanding after a mutual experience with the Wraith. In    \"Be All My Sins Remember'd\", the    Travelers become concerned by the Asuran Replicator threat after one of their    trading partners is wiped out. Several of their ships,    including their Ancient battleship, join the Atlanteans and the    Wraith in battling the Replicators over their homeworld.    According to producers Joseph Mallozzi and Paul Mullie, the    Travelers were created as a \"wild card\" like the Genii, but    with advanced technology that would make them a \"challenge\" for    the Atlantis team. Their lifestyle was devised as a way around    the established fact that the Wraith wipe out any civilizations    that approach them in technological advancement.[70]  <\/p>\n<p>    Dakara is the planet where the Ancients first landed in the Milky    Way Galaxy after fleeing the Alteran Galaxy. It is here where    they later built a powerful device, capable    of destroying existing life or creating it where there was none    before, long before the galaxy was colonized by the Goa'uld or the    humans.[71] Long    after the Ancients disappeared, the Goa'uld System Lords    eventually took possession of the planet, unknowing of its    history. The place eventually became a holy ground for their    Jaffa servant race since they held legends which described    Dakara as the planet where their enslavement began. At the    Temple of Dakara, Jaffa were given their strength and longevity    through the first implantation of symbiotes. The temple is    therefore the ultimate holy ground of the Goa'uld, who kept the    Jaffa loyal by propagating lies that they were gods. The idea    of stepping into Dakara was unthinkable to the free    Jaffa.[72]  <\/p>\n<p>    After the Replicators start to invade the    galaxy in season 8, killing Goa'uld and taking over their    fleets, Bra'tac and Teal'c decide this to be the best time to take    over Dakara. Dakara easily falls to the rebellion, and the    capture of the planet proves to the majority of Jaffa still in    servitude that the Goa'uld were not in fact gods. This leads to    a general revolt by the Jaffa against their masters. Also, the    final battle with the Replicators occurs here which results in    their destruction by the Dakara superweapon. Combined with the    weakened state the Goa'uld are left in after their war with the    Replicators, this resulted in the fall of the System Lords and    the collapse of the Goa'uld Empire.[72] Shortly after, the    Free Jaffa Nation is declared, with    Dakara being made the capital.[71] Two seasons later, Adria    sets course for Dakara, destroying the weapon and conquering    the planet in the process.[73] After the loss of    Dakara, the Free Jaffa Nation begins to fracture into several    warring factions, some of which blame the Tau'ri for the    devastation of Dakara.[74] In    Stargate: The Ark of Truth    SG-1 returns to the ruins of Dakara in search of the weapon    that could stop the invasion of the Milky Way galaxy by the Ori Crusade.  <\/p>\n<p>    Stargate Atlantis is set in the    dwarf    galaxy Pegasus. In reality, there are two galaxies in the    Local Group    called Pegasus Dwarf; the Pegasus Dwarf Spheroidal    Galaxy and the Pegasus Dwarf Irregular    Galaxy. It has not been explicitly stated which of these is    the galaxy in Stargate Atlantis. However, in this    discussion regarding the new McKay-Carter Intergalactic    Gate Bridge, General Hank    Landry states that the distance between the Pegasus and    Milky Way galaxies is \"three million    light-years,\" suggesting that the series takes place in the    Pegasus Dwarf Irregular Galaxy.[75] Also, in a few    episodes the Pegasus galaxy has been seen from between the    Milky Way and Pegasus, showing an irregular galaxy.  <\/p>\n<p>    Unlike what happened in the Milky Way, the human population of    the Pegasus galaxy is a product of Ancient seeding. The Lanteans arrived    in the Pegasus galaxy via the Ancient city ship of Atlantis. As there was seldom    interbreeding between the Ancients and humans, the ATA gene is    virtually non-existent amongst the natives of Pegasus. Few    human races in Pegasus surpass Earth in technological    advancement, as the Wraith destroy any such civilizations as    potential future threats to their dominance.  <\/p>\n<p>    Atlantis is an Ancient city equipped with intergalactic    hyperdrive engines that serves as the base of operations for    the main SGA characters, from which they explore other planets    through the Stargate. According to the mythology of    the show, the city was built by an advanced race known as the    Ancients originally as a central    outpost in prehistorical Antarctica, until an unexplained    crisisinvolving a virulent plagueforced them to relocate the    city to the planet Lantea in the Pegasus Galaxy. The Ancients    (known as \"Ancestors\" to the denizens of Pegasus, \"Lanteans\" to    the Wraith) submerged the city around 8,000 BCE to evade Wraith    detection and returned via stargate to Earth, where survivor    recollections formed the basis for the ancient Greek    accounts of Lost City of Atlantis. As the humans from Earth inhabit the    fabled City of the Ancestors after the series pilot of    Stargate Atlantis, some Pegasus cultures believe the SGA    members to be the Ancients returned.[4][76]  <\/p>\n<p>    Ascension is a process by which sufficiently evolved sentient    beings may shed their physical bodies and live eternally as    pure energy on a higher plane of existence, where their    capacity for learning and power grows exponentially. It is a    mental, spiritual, or evolutionary enlightenment that can arise as    the direct result of achieving a certain level of wisdom and self-knowledge. Ascension was    once employed by the Ancients as a means to avoid several    issues threatening their species with extinction, but it is    sought by major powers on Earth and other races such as the    Jaffa later. The concept is introduced    in the SG-1 season 3 episode \"Maternal    Instinct\" and becomes a central theme of Stargate    SG-1 and Stargate Atlantis.  <\/p>\n<p>    Ascension can happen in one of two ways: evolutionarily or    spiritually. Ascension can occur when a human evolves the    ability to use approximately 90% of his or her brain    capacity.[77]    The Ancients who ascended naturally reached this point without    the aid of technology. They, however, developed the DNA    Resequencer, a device capable of enhancing humans so that    they would gain telepathy; telekinesis; superhuman    senses, speed, and strength; precognition; perfect health; the    ability to self-heal rapidly and the power to heal by touch;    and the ability to use many parts of their mind and fully focus    on a single thing.[78] Spiritual    ascension can occur through meditation when one is pure of spirit and in    the search for enlightenment,[71] has a fully opened    mind,[79] and has shed one's fears    and attachment to the mortal world.[80] In the process of    ascension through meditation, many beings obtain the same    supernatural abilities that users of the DNA resequencer    receive. In some cases, however, no level of spiritualism can    help with ascension: the Asgard's genetic degradation was so    severe that they could not ascend, in spite of the fact that    many of them would otherwise have been good candidates.  <\/p>\n<p>    The ascended Ancients maintain a strict rule of noninterference    in mortal affairs. If broken, this rule may result in forceful    de-ascension or other punishment by the other ascended    beings.[81] The    Ori, on the other hand, seek to increase their power by any    means, including destroying their former compatriots, the    Ancients, in a crusade against the Milky Way Galaxy. The power    of an ascended being can be negated through the Sangraal, a    device that the Ancient Merlin gave    up his life to create to battle the Ori.[82]  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the original post:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/en.wikipedia.org\/wiki\/Mythology_of_Stargate\" title=\"Mythology of Stargate - Wikipedia\">Mythology of Stargate - Wikipedia<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> In the fictional universe of the Stargate franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species in Stargate SG-1 are the Goa'uld, the Asgard, and the Replicators.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/ascension\/mythology-of-stargate-wikipedia.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431613],"tags":[],"class_list":["post-204767","post","type-post","status-publish","format-standard","hentry","category-ascension"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/204767"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=204767"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/204767\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=204767"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=204767"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=204767"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}