{"id":204342,"date":"2016-12-25T01:03:02","date_gmt":"2016-12-25T06:03:02","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/automation-the-car-company-tycoon-game-on-steam.php"},"modified":"2016-12-25T01:03:02","modified_gmt":"2016-12-25T06:03:02","slug":"automation-the-car-company-tycoon-game-on-steam","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/automation\/automation-the-car-company-tycoon-game-on-steam.php","title":{"rendered":"Automation  The Car Company Tycoon Game on Steam"},"content":{"rendered":"<p><p>We held back on launching Automation into Early Access until the  game had a solid, fleshed-out core which the main tycoon part of  the game will be based on. We also wanted to make sure we can  offer enough content and polish to warrant presenting and selling  the game to a larger audience.  <\/p>\n<p>    Previously we offered an early access version of the game via    our website, but this sales platform and distribution channel    has been outgrown by the steadily increasing interest in the    game, becoming complicated to manage for a small team like    ours.  <\/p>\n<p>    Finally launching the game on Steam Early Access makes possible    to speed up development with any additional income, allowing    for quicker content addition (car bodies, engines, etc.) than    otherwise possible. It also allows us to get additional    manpower to the team to tackle the huge job of game balancing    and AI programming.  <\/p>\n<p>    Last but not least, with the major milestones of completing the    car designer and engine designer under our belt, the    implementation of multiplayer features means using the Steam    API for network communications, saving us a lot of double work    associated with developing our own networking code first.  <\/p>\n<p>    We're not known for being good with estimates, but always    deliver and are good at avoiding feature creep. Our development    process focuses on milestone builds that introduce new features    every ~3-4 months and are both beta-tested and reasonably    polished-up. Any major problems with these milestones are    addressed quickly in hotfixes before we move on to the next    milestone.  <\/p>\n<p>    Quick Facts About Development:<\/p>\n<p>    Since Mid 2015, a portion of our team has been focused on    porting Automation over to Unreal Engine 4, and the next major    update release will be on Unreal, giving huge improvements in    graphical quality, performance, UI design and general    playablity, as well as giving us the developers the tools to    develop Automation better, faster, and maintain it far into the    future.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/store.steampowered.com\/app\/293760\/\" title=\"Automation  The Car Company Tycoon Game on Steam\">Automation  The Car Company Tycoon Game on Steam<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> We held back on launching Automation into Early Access until the game had a solid, fleshed-out core which the main tycoon part of the game will be based on. We also wanted to make sure we can offer enough content and polish to warrant presenting and selling the game to a larger audience.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/automation\/automation-the-car-company-tycoon-game-on-steam.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431581],"tags":[],"class_list":["post-204342","post","type-post","status-publish","format-standard","hentry","category-automation"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/204342"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=204342"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/204342\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=204342"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=204342"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=204342"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}