{"id":204218,"date":"2016-12-22T03:05:38","date_gmt":"2016-12-22T08:05:38","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/trance-final-fantasy-ix-final-fantasy-wiki-fandom.php"},"modified":"2016-12-22T03:05:38","modified_gmt":"2016-12-22T08:05:38","slug":"trance-final-fantasy-ix-final-fantasy-wiki-fandom","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/trance\/trance-final-fantasy-ix-final-fantasy-wiki-fandom.php","title":{"rendered":"Trance (Final Fantasy IX) | Final Fantasy Wiki | Fandom &#8230;"},"content":{"rendered":"<p><p>    June 2014  <\/p>\n<p>      Steiner in battle    <\/p>\n<p>    Trance (, Toransu?) is the Limit Break system in Final Fantasy    IX that temporarily transforms a character into a more    powerful form, increasing all physical damage by a factor of    1.5x (except for Steiner, who becomes even more    powerful). While in Trance party members have their innate    unique skills enhanced in some fashion.  <\/p>\n<p>    Trance is induced by a surge of powerful emotions. Thus, in    three battles during which time they are    particularly emotional, Zidane, Vivi and Steiner automatically enter    Trance at the beginning of the battle: Zidane in Evil Forest, Vivi    on the Cargo Ship, and Steiner    during the battle of Alexandria.  <\/p>\n<p>    During a time she is going through emotional turmoil, Dagger's Trance bar will not    fill and is not even displayed. The temporary player charactersMarcus, Blank, Cinna, and Beatrixhave no Trance gauges. Besides these    exceptions, the plot events do not affect characters' Trance.  <\/p>\n<p>    Trance is accumulated as the character is attacked by enemies,    filling the gauge underneath their ATB bar. If a character is    afflicted with Zombie, the Trance bar is reduced to    zero. Once the Trance bar is filled, the character immediately    enters Trance, changing their appearance and giving the    character a mysterious glow. All attacks are equal in filling    the Trance bar, and thus even attacks that do no damage count    towards it. As the character enters Trance as soon as the    filling blow has been dealt, it is possible for an enemy's    final    attack to trigger it, giving a character a Trance at what    is the end of the battle, effectively wasting it, or for it to    be triggered by weak opponents that can easily be defeated    without it. Thus, using Trance strategically can be tough as    one cannot easily control which enemies attack and how often.    Additionally, the usefulness of the ability tends to diminish    for certain characters later in the game. For example, since    characters cannot break the damage limit of 9999, Zidane's Dyne    abilities become relatively less potent later in the game if    the player has developed the character to the point that he can    reliably hit for 9999 damage with other attacks.  <\/p>\n<p>    Steiner enters Trance.  <\/p>\n<p>    Being in Trance raises the character's attributes, and they are    healed of all status ailments (but do not become immune    to them). In Trance special abilities become available,    depending on the character who has entered Trance. The Trance    bar decreases with every action taken and Trance is reverted    when the bar is depleted, when the battle ends, or the    character becomes afflicted with the Zombie status. If the    battle ends while the Trance bar is still partially full while    in Trance, the bar is emptied after the battle.  <\/p>\n<p>    The amount that the Trance gauge fills up is equal to a random    MOD Spirit. If the support ability High    Tide is equipped, the gauge fills up equal to the    character's Spirit stat instead.  <\/p>\n<p>    The amount that the Trance gauge decreases while in Trance is    as follows:  <\/p>\n<p>    Certain types of actions unique to a character empty out the    Trance gauge less than other actions. For instance, when Vivi    uses Black Magic in Trance, the action expends less of the    Trance bar, than it would have if Vivi used an item.  <\/p>\n<p>    IX  <\/p>\n<p>      Trance is a surge of powerful emotions that momentarily      enhances one's inner capabilities, and thus the effects are      unique to each individual. As explained in Final Fantasy      IX Ultimania, Kuja      lacks the ability to express complex emotions due to having      been denied a childhood, and thus is unable to naturally      enter Trance. Garland saw the flaws      in his design, and created Zidane to one day replace Kuja,      but created Zidane as a child, allowing him to grow and thus      develop a full range of emotions, granting him the ability of      Trance and thus making him ultimately superior to Kuja. Kuja,      jealous Garland had created another Genome, kidnapped Zidane and      abandoned him on Gaia, where Zidane was      raised by Baku and his Tantalus Theater Troupe.    <\/p>\n<p>      Zidane grows up on Gaia never learning of his Terran origins, and by the age      of 16 is a full-fledged member of the troupe and able to      enter Trance. After Tantalus kidnaps Princess Garnet and crashes      in Evil      Forest, Zidane enters Trance when trying to save her from      the forest's monsters. Even the young members of the party      like Eiko      and Vivi, and despite the latter being an artificially      produced black mage, have the      emotional capacity for Trance, Vivi spontaneously Trancing      when his brethren are attacked by a Black Waltz on      the cargo ship.    <\/p>\n<p>      Trance Kuja.    <\/p>\n<p>      Eiko's pet moogle, Mog, enters Trance as a result      of her strong desire to protect Eiko, revealing her true form      as the eidolon Madeen.      Kuja witnesses the feat and realizes the true power of      Trance, and abandons his quest for powerful eidolons,      beginning to seek the power of Trance instead. Being a      Genome, he can absorb dormant souls into his being, and thus      absorbs the souls from within the Invincible. Using the      soul of Queen Brahne as a catalyst,      Kuja has the souls all enter Trance simultaneously, giving      him an incredibly powerful Trance that he is able to sustain      for an extended period of time.    <\/p>\n<p>      Reveling in his new-found powers, Kuja kills Garland but is      driven to madness upon learning of his impending death. He      destroys Terra before setting out to destroy the crystal, source of all life. Zidane and      his friends follow Kuja to the Crystal World and defeat him, and      as Kuja returns to the Iifa Tree, his Trance is gone.    <\/p>\n<p>      Spoilers end      here.    <\/p>\n<p>      Description    <\/p>\n<p>    Zidane's Skill command changes into Dyne    while in Trance. It grants special attacks that cost MP. The more Skills    Zidane learns, the more powerful Dyne abilities become    available. In Trance, Zidane's hair turns pink and becomes    longer, and his clothes are replaced with pink fur, as an    allusion to Terra    Branford's Trance from Final Fantasy    VI.<\/p>\n<p>      Description    <\/p>\n<p>    Dagger's Summon command changes to    Eidolon, increasing the chance of a summon having a stronger    attack (full animation) and the summoned eidolon has a chance    of reappearing during the rest of the battle as long as Dagger    stays in Trance, continuing to reappear at random intervals. If    Dagger summons multiple eidolons, the last eidolon she summons    will be the one to reappear. The random summons do not use MP    or expend the Trance gauge, but are weaker than regular    summonings, always using the short animation. As the random    summons don't deplete the Trance gauge, one can let Dagger    idle. When Garnet enters Trance, her hair turns blonde, her    skin turns pink with white glyphs along her legs, and her    outfit transforms into a white leotard with a low neckline and    light green sleeves and boots.  <\/p>\n<p>      Description    <\/p>\n<p>    Vivi's Blk Mag command changes to Dbl Blk,    allowing Vivi to cast two consecutive Black Magic spells per    turn, providing he has MP for both. The spells count as two    actions, and deplete the Trance gauge individually. In Trance,    Vivi's clothes are replaced by a full-length white robe,    gloves, and a hat that stands at a point, as opposed to his    usually steeped hat. The straps crossing over his chest are    replaced by a stylized design down the middle of his robe,    including a wing-like design on his chest. The black shadow    under his hat gives off a dark bluish hue while his eyes become    stark white instead of yellow.  <\/p>\n<p>    Steiner does not have any unique Trance skills, but his    physical attack power triples. If attacking with the Blood Sword, Steiner    will only get the normal 50% increase bonus instead. When in    Trance, Steiner's armor is replaced by paladin armor complete    with a faceplate with runes on the torso and gold highlights on    his gauntlets, chestplate, and the spiky decorative metal    jutting out of the front at his ankles. His lower mail is    replaced by black pants and silver shin armor. The feather in    his hat turns black and becomes jagged.  <\/p>\n<p>      Description    <\/p>\n<p>    Freya's Jump ability gets powered up, but doesn't    receive a name change. Freya stays in the air instead of    landing after a Jump and while airborne, rains spears on all    enemies whenever it is her turn. When her Trance gauge expires,    or the battle ends, she performs a final attack and lands. Her    trance can be exploited when all party members except Freya are    KO as while    she stays in the air most enemies will do nothing except    supportive moves since they can't target Freya, or even attack    themselves with their own attacks when it is their turn, and    Freya will deal damage to them until the Trance expires. During    Trance, Freya's clothing is replaced with full platemail armor,    complete with a pair of gauntlets and greaves that cover her    hands and legs, and her hat is replaced with a knight's helmet    that covers all but the back of her head.  <\/p>\n<p>      Description    <\/p>\n<p>    Quina's Eat command changes to Cook. This means    Quina can attempt to eat the enemy when it has 50% or fewer HP    instead of the usual requirement of having lost 75% of their    total HP. In Trance, Quina's face disappears into a void with    only bright white eyes showing. His\/her clothes are replaced by    an obese armor set, his\/her chef's hat turning into a helmet.  <\/p>\n<p>      Description    <\/p>\n<p>    Eiko's Wht Mag changes to Dbl Wht,    allowing Eiko to cast two consecutive White Magic spells in one    turn, providing she has MP for both. The spells count as    separate actions and will deplete the Trance gauge    individually. In Trance, Eiko's horn lengthens and turns    sky-blue and her ornamental wings grow bigger and transform    into actual white feathered wings. Her hair and sleeves turn    light green; her bow, chest plate, pants, and boots become    white; and her turtleneck and bodysuit change to purple.  <\/p>\n<p>      Description    <\/p>\n<p>    Amarant's Flair changes to Elan, making all of Amarant's Flairs    apply to multiple    targets. While in Trance, Amarant's clothes disappear and    his skin turns dark with purple highlights, and his facial hair    and dreadlocks turn black.  <\/p>\n<p>    Dissidia  <\/p>\n<p>      Zidane enters Trance    <\/p>\n<p>      Kuja enters Trance    <\/p>\n<p>    Zidane and Kuja enter    their Trance forms during their EX Modes, but the nature of these abilities is    different from their Trance abilities in Final Fantasy    IX. Zidane gains the abilities Aerial Jump, which allows    him to jump ten times in a row, and Dodge Jump, which makes him    invincible to some attacks while jumping.  <\/p>\n<p>    Kuja gains the abilities Hyper Glide and Auto Magic. Hyper    Glide lets him maintain altitude longer while Gliding, and Auto    Magic leaves Flare and Holy orbs as Kuja moves through the air    to damage opponents. Both execute their EX Bursts while in    their Trance forms.<\/p>\n<p>    Dissidia012  <\/p>\n<p>    Zidane and Kuja retain Trance as their EX Mode, though their    abilities are modified. Zidane's Trance has a new effect that    resets his jump count when he dodges, letting him jump again,    while Kuja's Auto Magic has lower damage    priority. Dodging to reset jumps was available to all    characters in the first Dissidia Final Fantasy, but was    removed in Dissidia 012 for all but Zidane's Trance    mode.<\/p>\n<p>    Dissidia When Zidane    goes into Trance, he will use Mug instead of Steal, which adds    the effect of inflicting Bravery damage.  <\/p>\n<p>    PFF When using his    Ultima Premium Skill, Kuja goes into his Trance form to fire    off the attack.  <\/p>\n<p>    FFAB    Zidane and Garnet appear in their Trance forms on certain    Legend cards in Final    Fantasy Airborne Brigade. In addition, most of Zidane's    Legend cards have him performing abilities from his Dyne skill    set and Eiko also uses her Dbl Wht. ability.  <\/p>\n<p>    FFRK    The characters from Final Fantasy IX use their Trance    skills in Final Fantasy Record Keeper.  <\/p>\n<p>    FFBE  <\/p>\n<p>    TCG One of Eiko's    cards has W-White [Holy] as its ability. W-White [Holy]    requires the discard of an Eiko card, Dulling Eiko, and paying    two Earth CP, and allows the player to select up to two    Forwards and deal them 8000 damage, if the player has taken at    least 5 damage.  <\/p>\n<p>    Quina's card has Eat, requiring the discard of a Quina card and    two Water CP. Eat allows the player to select an opponent's    Forward that has taken damage the turn Eat is used, and if it    has a Special Ability or Action Ability, the player can Break    it.  <\/p>\n<p>    Trance in Final Fantasy IX is homage to Terra Branford's    ability from Final Fantasy VI. [view        edit     purge]Trance denotes a variety of    processes, ecstasy, techniques, modalities and states of mind,    awareness and consciousness. In general, it simply means 'idle    and motionlessly resting' or 'mesmerized'.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the original post:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/finalfantasy.wikia.com\/wiki\/Trance_(Final_Fantasy_IX)\" title=\"Trance (Final Fantasy IX) | Final Fantasy Wiki | Fandom ...\">Trance (Final Fantasy IX) | Final Fantasy Wiki | Fandom ...<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> June 2014 Steiner in battle Trance (, Toransu?) is the Limit Break system in Final Fantasy IX that temporarily transforms a character into a more powerful form, increasing all physical damage by a factor of 1.5x (except for Steiner, who becomes even more powerful).  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/trance\/trance-final-fantasy-ix-final-fantasy-wiki-fandom.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431605],"tags":[],"class_list":["post-204218","post","type-post","status-publish","format-standard","hentry","category-trance"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/204218"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=204218"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/204218\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=204218"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=204218"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=204218"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}