{"id":203335,"date":"2016-05-02T16:40:37","date_gmt":"2016-05-02T20:40:37","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/artificial-intelligencedefinition-wikibooks-open-books.php"},"modified":"2016-05-02T16:40:37","modified_gmt":"2016-05-02T20:40:37","slug":"artificial-intelligencedefinition-wikibooks-open-books","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/artificial-intelligencedefinition-wikibooks-open-books.php","title":{"rendered":"Artificial Intelligence\/Definition &#8211; Wikibooks, open books &#8230;"},"content":{"rendered":"<p><p>    Over the past few years, you might have come across the term    artificial intelligence and have imagined it to be a vivid    personification of extraterrestrial beings or robots. But, what    is artificial intelligence in fact? In this section, we will    explore the meaning and semantics of the term artificial    intelligence.  <\/p>\n<p>    Artificial intelligence is the search for a way to map    intelligence into mechanical hardware and enable a structure    into that system to formalize thought. No formal definition, as    yet, is available for as to what artificial intelligence    actually is. Over the course of this section, we will try to    formulate a working definition, reasoning and articulating    facts and preferences of various other authors and    practitioners of the field. To start with, we would think of    the word artificial and intelligence as main    sources of inspiration and come up with a brief description of    the same as follows:  <\/p>\n<p>    With our first set of formal declaration of the concept, we    tread gradually through different semantics of it and try to    explore a much broader definition for AI. In their book    Artificial Intelligence: A Modern Approach, authors    Russell and Norvig tried to establish a clear classification of    the definition of the field into distinct categories based on    working definitions from other authors commenting on AI. The    demarcation of concepts holds true to these clauses for systems    that:  <\/p>\n<p>    So, one would be tempted to improve upon the definition given    above to include these facts into perspective such that the    definition that we end up with says that:  <\/p>\n<p>    There are numerous definitions of what artificial intelligence    is.  <\/p>\n<p>    We end up with four possible goals:  <\/p>\n<p>    What is rationality?    -> \"doing the right thing\" - simply speaking.  <\/p>\n<p>    Definitions:  <\/p>\n<p>    For (1.): \"The art of creating machines that perform functions    that require intelligence when performed by humans\" (Kurzweil).    Involves cognitive modeling - we have to determine how humans    think in a literal sense (explain the inner workings of the    human mind, which requires experimental inspection or    psychological testing)  <\/p>\n<p>    For (2.): \"GPS - General Problem Solver\"    (Newell and Simon). Deals with \"right thinking\" and dives into    the field of logic. Uses logic to represent the world and    relationships between objects in it and come to conclusions    about it. Problems: hard to encode informal knowledge into a    formal logic system and theorem provers have limitations (if    there's no solution to a given logical notation).  <\/p>\n<p>    For (3.): Turing defined intelligent behavior as the ability to    achieve human-level performance in all cognitive tasks,    sufficient to fool a human person (Turing Test).Physical contact to the    machine has to be avoided, because physical appearance is not    relevant to exhibit intelligence. However, the \"Total Turing    Test\" includes appearance by encompassing visual input and    robotics as well.  <\/p>\n<p>    For (4.): The rational agent - achieving one's goals given    one's beliefs. Instead of focusing on humans, this approach is    more general, focusing on agents (which perceive and act). More    general than strict logical approach (i.e. thinking    rationally).  <\/p>\n<p>    A human judge engages in a natural language conversation with    two other parties, one a human and the other a machine; if the    judge cannot reliably tell which is which, then the machine is    said to pass the test. It is assumed    that both the human and the machine try to appear human.  <\/p>\n<p>    Tried to debunk the claims of \"Strong AI\". Searle opposed the view that    the human mind IS a computer and that consequently, any    appropriately construed computer program could also be a mind.  <\/p>\n<p>    A man who doesn't speak Chinese sits in a room and is handed    sheets of paper with Chinese symbols through a slit. He has    access to a manual with a comprehensive set of rules on how to    respond to this input. Searle argues, that even though he can    answer correctly, he doesn't understand Chinese; he's just    following syntactical rules and doesn't have access to    the meaning of them. Searle believes that \"mind\" emerges from    brain functions, but is more than a \"computer program\" - it    requires intentionality,    consciousness, subjectivity and mental    causation.  <\/p>\n<p>    The problem deals with the relationship between mental    and physical events. Suppose I decide to stand up. My    decision could be seen as a mental event. Now something happens    in my brain (neurons firing, chemicals flowing, you name it)    which could be seen as a physical, measurable event. How can it    be, that something \"mental\" causes something \"physical\". Hence    it's hard to claim that both are completely different things.    One could go on and claim that these mental events are, in    fact, physical events: My decision is neurons firing,    but I'm not aware of this - I feel like I made a decision    independently from the physical. Of course this works the other    way round too: everything physical could, in fact, be mental    events. When I stand up after having made the decision (mental    event), I'm not physically standing up, but my actions cause    mental events in my and the bystanders minds - physical reality    is an illusion.  <\/p>\n<p>    It is the question of how to determine which things remain the    same in a changing environment.  <\/p>\n<p>    Occurs whenever an organism or artificial intelligence is at    some current state and does not know how to proceed in order to    reach a desired goal state. This is considered to be a    problem that can be solved by coming up with a series of    actions that lead to the goal state (the \"solving\").  <\/p>\n<p>    In general, search is an algorithm that takes a problem as    input and returns with a solution from the searchspace. The    search space is the set of all possible solutions. We    dealt a lot with so called \"state space search\" where the    problem is to find a goal state or a path from some initial    state to a goal state in the state space. A state space is a    collection of states, arcs between them and a non-empty set of    start states and goal states. It is helpful to think of the    search as building up a search tree - from any given node    (state): what are my options to go next (towards the goal),    eventually reaching the goal.  <\/p>\n<p>    Uninformed search (blind search) has no information about the    number of steps or the path costs from the current state to the    goal. They can only distinguish a goal state from a non-goal    state. There is no bias to go towards the desired goal.  <\/p>\n<p>    For search algorithms, open list usually means the set    of nodes yet to be explored and closed list the set of    nodes that have already been explored.  <\/p>\n<p>    In informed search, a heuristic is    used as a guide that leads to better overall performance in    getting to the goal state. Instead of exploring the search tree    blindly, one node at a time, the nodes that we could go to are    ordered according to some evaluation function        that determines which node is probably the \"best\" to go to    next. This node is then expanded and the process is repeated    (i.e. Best First    Search). A* Search is a form    of BestFS. In order to direct the search towards the    goal, the evaluation    function must include some estimate of the cost to reach    the closest goal state from a given state. This can be based on    knowledge about the problem domain, the description of the    current node, the search cost up to the current node    BestFS optimizes DFS by expanding the most    promising node first. Efficient selection of the current best    candidate is realized by a priority queue.  <\/p>\n<p>    Finding Heuristics:  <\/p>\n<p>    Minimax is for deterministic games with perfect    information. Non-Deterministic games will use the expectiminimax algorithm.  <\/p>\n<p>    For CSPs, states in the    search space are defined by the values of a set of variables,    which can get assigned a value from a specific domain, and the    goal test is a set of constraints that the variables must obey    in order to make up a valid solution to the initial problem.  <\/p>\n<p>    Example: 8-queens problem; variables could be the positions of    each of the eight queens, the constraint to pass the goal test    is that no two queens can be such that they harm each other.  <\/p>\n<p>    Different types of constraints:  <\/p>\n<p>    In addition to that, constraints can be absolute or preference    (the former rules out certain solutions, the latter just says    which solutions are preferred). The domain can be discrete or    continuous. In each step of the search, it is checked if any    variable has violated one of the constraints - if yes: backtrack and rule out this path.  <\/p>\n<p>    Forward checking checks if any decisions on yet    unassigned variables would be ruled out by assigning a value to    a variable. It deletes any conflicting values from the set of    possible values for each of the unassigned variables. If one of    the sets becomes empty - backtrack immediately.  <\/p>\n<p>    There are also heuristics for making decisions on variable    assignments.  <\/p>\n<p>    Selecting the next variable:  <\/p>\n<p>    After selecting the variable:  <\/p>\n<p>    variables connected to the current variable through    constraints.  <\/p>\n<p>    CSP's that work with iterative improvement are often called    \"heuristic repair\" methods, because they repair    inconsistencies in the current configuration.    Tree-structured CSPs can be solved in linear time.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Visit link:<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/en.wikibooks.org\/wiki\/Artificial_Intelligence\/Definition\" title=\"Artificial Intelligence\/Definition - Wikibooks, open books ...\">Artificial Intelligence\/Definition - Wikibooks, open books ...<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Over the past few years, you might have come across the term artificial intelligence and have imagined it to be a vivid personification of extraterrestrial beings or robots. But, what is artificial intelligence in fact? In this section, we will explore the meaning and semantics of the term artificial intelligence.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/artificial-intelligencedefinition-wikibooks-open-books.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[13],"tags":[],"class_list":["post-203335","post","type-post","status-publish","format-standard","hentry","category-artificial-intelligence"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/203335"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=203335"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/203335\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=203335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=203335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=203335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}