{"id":186649,"date":"2015-02-27T05:40:57","date_gmt":"2015-02-27T10:40:57","guid":{"rendered":"http:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/artificial-intelligence-can-learn-atari-games-from-scratch.php"},"modified":"2015-02-27T05:40:57","modified_gmt":"2015-02-27T10:40:57","slug":"artificial-intelligence-can-learn-atari-games-from-scratch","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/artificial-intelligence-can-learn-atari-games-from-scratch.php","title":{"rendered":"Artificial intelligence can learn Atari games from scratch &#8230;"},"content":{"rendered":"<p><p>    Is a robot uprising coming in 2015?  <\/p>\n<p>    Maybe  but only to show you up at the arcade.  <\/p>\n<p>    Led by researchers Demis Hassabis and Volodymyr Mnih,    Google-owned DeepMind Technologies has created an artificial    intelligence capable of playing simple video games with minimal    training. They described their breakthrough today in    Nature.  <\/p>\n<p>    Dubbed the deep Q-network agent (or DQN), DeepMinds program    can play a number of popular Atari 2600 titles, including    Pong, Space Invaders, and Breakout. According to the    study, it is the first artificial agent that is capable of    learning to excel at a diverse array of challenging tasks.  <\/p>\n<p>    Video game-playing AI already exists, as any lonely gamer can    tell you. In the absence of a real human opponent, most games    allow players to challenge the computer. But in those games,    the AI is endowed with a series of specific rules that guide    its behavior. DQN, on the other hand, is given only one    objective  maximize the score. From there, it watches the    gameplay to learn new strategies in real time. Like the human    brain, it learns from experience.  <\/p>\n<p>    It looks trivial in the sense that these are games from the    80s and you can write solutions to these games quite easily,    Dr. Hassabis, who co-founded DeepMind, told BBC. What is not trivial is to have one    single system that can learn from the pixels, as perceptual    inputs, what to do. The same system can play 49 different games    from the box without any pre-programming. You literally give it    a new game, a new screen and it figures out after a few hours    of gameplay what to do.  <\/p>\n<p>    Perhaps more impressively, DQN can take these strategies and    apply them to games it hasnt played before. In other words,    when DQN gets better at one video game, its actually getting    better at a whole host of games.  <\/p>\n<p>    The program is far from perfect, however. While it rivals human    players in action-oriented games, it struggles with more    open-ended titles.  <\/p>\n<p>    Games where the system doesn't do well are ones that require    long-term planning, Dr. Mnih told NBC. For instance, in Ms. Pac-Man, if    you have to get to the other side of the maze you have to    perform quite sophisticated pathfinding and avoid ghosts to get    there.  <\/p>\n<p>    As DeepMind prepares DQN for ever more complex gameplay, an    even greater potential waits on the horizon. Even more so than    chess, video games can provide a model of the real world  one    that requires intricate, adaptive decision-making. Researchers    remain silent on exactly what real-world functions they have    planned, but slyly noted that their program could someday drive    a real car with a few tweaks. Does that mean DQN could go    from Mario Kart champ to digital chauffeur? Only time will    tell.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View post: <\/p>\n<p><a target=\"_blank\" href=\"http:\/\/www.csmonitor.com\/Science\/2015\/0225\/Artificial-intelligence-can-learn-Atari-games-from-scratch-say-scientists-video\" title=\"Artificial intelligence can learn Atari games from scratch ...\">Artificial intelligence can learn Atari games from scratch ...<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Is a robot uprising coming in 2015? Maybe but only to show you up at the arcade.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/artificial-intelligence\/artificial-intelligence-can-learn-atari-games-from-scratch.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[13],"tags":[],"class_list":["post-186649","post","type-post","status-publish","format-standard","hentry","category-artificial-intelligence"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/186649"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=186649"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/186649\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=186649"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=186649"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=186649"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}