{"id":1027738,"date":"2023-12-28T02:49:45","date_gmt":"2023-12-28T07:49:45","guid":{"rendered":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/cyberpunk-2077-devs-want-to-make-lifepaths-matter-more-in-the-sequel-thegamer.php"},"modified":"2023-12-28T02:49:45","modified_gmt":"2023-12-28T07:49:45","slug":"cyberpunk-2077-devs-want-to-make-lifepaths-matter-more-in-the-sequel-thegamer","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/cyberpunk-2077-devs-want-to-make-lifepaths-matter-more-in-the-sequel-thegamer.php","title":{"rendered":"Cyberpunk 2077 Devs Want To Make Lifepaths &quot;Matter More&quot; In The Sequel &#8211; TheGamer"},"content":{"rendered":"<p><p>    Cyberpunk 2077's sequel may have much more complex lifepaths,    as devs want them to \"matter more\" during the story.  <\/p>\n<p>      Cyberpunk      2077 starts out with you choosing a Lifepath, which is      essentially one of three backstories you get to pick from      that will radically alter the beginning of the game. Each      Lifepath eventually leads to the same conclusion, allowing      you to play through the same story no matter which Lifepath      you chose, but it's possible that this might not be the same      when it comes to the Cyberpunk 2077 sequel that's currently      in development.    <\/p>\n<p>      This is according to CD Projekt Red narrative director      Philipp Weber, who said during the most recent episode of the      AnsweRED Podcast (thanks IGN) that he'd      like Lifepaths to \"matter more\" in the Cyberpunk 2077 sequel.      Weber claims that Cyberpunk 2077 doesn't really deliver on      the promise that you're playing different characters when you      pick your Lifepath, and wants to improve on this aspect for      future projects.    <\/p>\n<p>            I do think that there are things with, for example, the            Lifepaths, that kind of gives you a promise as being            able to play more different kinds of characters. I            think this is a thing where, in the future, that's, as            an example, something we would like to improve.          <\/p>\n<p>      Weber also expresses regret at how much the Lifepath aspect      of the first Cyberpunk 2077 \"goes away a little bit\", and      that he would make them a little bit more involved in the      main story had he had a little more experience and time      during development. He obviously now has that experience, so      it'll be interesting to see how Lifepaths differ in the      Cyberpunk 2077 sequel when it eventually does launch.    <\/p>\n<p>      In fact, the sequel may look totally different to the first      game, as CD Projekt Red was       recently tossing up whether to stick with first-person,      or make the series third-person, similar to The Witcher. With      decisions such as the perspective of the entire game still to      be pinned down, you get a good idea of just how far away      Cyberpunk 2077's sequel actually is. How much Lifepaths are      woven into the story is probably the least of CD Projekt      Red's worries right now, though it's nice to know the devs      are thinking about it.    <\/p>\n<p>      CD Projekt Red is currently working on the next Witcher game,      currently codenamed Project Polaris, but it was recently      claimed that       development on the sequel to Cyberpunk 2077 is scheduled to      begin in 2024. We don't have release windows for these      titles just yet, though you can imagine the studio will take      its time with them to avoid another disaster. You'd hope so      anyway.    <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener\" href=\"https:\/\/www.thegamer.com\/cyberpunk-2077-sequel-lifepaths-matter-branch-out-more\/\" title=\"Cyberpunk 2077 Devs Want To Make Lifepaths &quot;Matter More&quot; In The Sequel - TheGamer\">Cyberpunk 2077 Devs Want To Make Lifepaths &quot;Matter More&quot; In The Sequel - TheGamer<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Cyberpunk 2077's sequel may have much more complex lifepaths, as devs want them to \"matter more\" during the story.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/cyberpunk-2077-devs-want-to-make-lifepaths-matter-more-in-the-sequel-thegamer.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431604],"tags":[],"class_list":["post-1027738","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/1027738"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=1027738"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/1027738\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=1027738"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=1027738"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=1027738"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}