{"id":1027731,"date":"2023-12-28T02:49:42","date_gmt":"2023-12-28T07:49:42","guid":{"rendered":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/uncategorized\/when-you-think-about-it-cyberpunk-2077-was-the-2020-game-of-the-year-after-all-vg247.php"},"modified":"2023-12-28T02:49:42","modified_gmt":"2023-12-28T07:49:42","slug":"when-you-think-about-it-cyberpunk-2077-was-the-2020-game-of-the-year-after-all-vg247","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/when-you-think-about-it-cyberpunk-2077-was-the-2020-game-of-the-year-after-all-vg247.php","title":{"rendered":"When you think about it, Cyberpunk 2077 was the 2020 game of the year after all &#8211; VG247"},"content":{"rendered":"<p><p>    For better or worse, in the year of our lord two-thousand and    twenty-three, video games are now seldom complete products.    They grow, evolve, and change over time - and in many ways,    challenge the traditional wisdom of giving out end-of-year    awards. Is there a better example of this than Cyberpunk    2077?  <\/p>\n<p>    Even Baldurs Gate    3, as mind-bogglingly good as it was from the moment of    release, has changed tremendously over the last couple of    months - tweaking, changing, adding. It had several years of    early access, too. My personal game of the year for 2023,    Street    Fighter 6, is released with the explicit understanding that    it will grow in size - probably as much as double - over the    course of its lifetime.  <\/p>\n<p>      To see this content please      enable targeting cookies. Manage cookie      settings    <\/p>\n<p>    Cyberpunk 2077 originally released in 2020, and, well     you all know how that went. I was one of the people who was    hoodwinked, to put it mildly, by CD Projekts approach to the    review process. I played it on my high-spec PC and thought it    was pretty great, with classic open world launch bugs that I    figured would be ironed out over time. I ended up giving    it a positive review on my other website.  <\/p>\n<p>    On VG247, James was even more glowing, and gave it a 5-star    rating that instantly attracted a wave of abuse once it    became clear how broken it was on the console versions CD    Projekt never let us see. I even ended up writing     a review addendum warning people not to conflate a    positive PC score with the PlayStation and Xbox versions;    something Ive never done before.  <\/p>\n<p>    But three years later, its fair to say that its a very    different game. And, heres the thesis of this article: I think    if you look at all the games released in 2020 now, and think    about which I recommend somebody play above all others    Cyberpunk 2077 is, indeed, 2020s game of the year.  <\/p>\n<p>    Nobody wouldve argued it back then, obviously. The bugs and    problems were too apparent, even if one could see the great    game behind them, keen to burst forth. But even if we put    2023s new addition, expansion Phantom    Liberty, to one side I think this is the best game that    was released in 2020. With Cyberpunks version 2.0,     the game is finally fulfilling its full potential. That    realization allows it to outstrip my 2020 game of the year    Final Fantasy 7 Remake and other contenders like Streets of    Rage 4, Microsoft Flight Simulator, The Last of Us Part 2, and    Animal Crossing New Horizons.  <\/p>\n<p>    None of this entirely absolves CD Projekt RED of the sins of    2020, obviously. The truth is, this game shouldnt have been    released at all on the last-generation consoles - and the    company has to live in the knowledge that, had it owned that,    it may have released to be one of the most beloved games    around, much    as The Witcher 3 did. Thats likely a bitter pill to    swallow, especially when combined with the ritual humiliation    that followed the games release. We should forgive, but not    forget. Its an important lesson for developers, publishers,    and even media everywhere. Its a cautionary tale for some fans    on the dangers of hype, also.  <\/p>\n<p>    But it is to CDPRs credit that it didnt just ride off into    the sunset with its tail between its legs and return straight    to The Witcher for a quick shot of goodwill. The company wanted    to rescue its reputation, and the Cyberpunk IP - and so they    put the hours in. The end result is undeniable.  <\/p>\n<p>    In the pantheon of video game turn-arounds, this stands tall.    Its up there with Final    Fantasy 14, except I dont really think that counts,    because the release of FF14: A Realm Reborn was not fixing an    old game, but instead building an all-new game in record time    and simply replacing the old with the new for free. The only    remotely similar case of a launched game benign repaired in    real time around a player base I can even think of is that of    No Mans    Sky - a similarly towering achievement.  <\/p>\n<p>    Add on the fact that expansion Phantom Liberty is legitimately    one of 2023s best video games all on its own, and the strength    of Cyberpunk can no longer be denied, I think. When I look back    on 2020 in the years to come, this will be its most stand-out    game - but only with an understanding of what came after.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener\" href=\"https:\/\/www.vg247.com\/cyberpunk-2077-2020-game-of-the-year-after-all\" title=\"When you think about it, Cyberpunk 2077 was the 2020 game of the year after all - VG247\">When you think about it, Cyberpunk 2077 was the 2020 game of the year after all - VG247<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> For better or worse, in the year of our lord two-thousand and twenty-three, video games are now seldom complete products. They grow, evolve, and change over time - and in many ways, challenge the traditional wisdom of giving out end-of-year awards.  <a href=\"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/cyberpunk\/when-you-think-about-it-cyberpunk-2077-was-the-2020-game-of-the-year-after-all-vg247.php\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"limit_modified_date":"","last_modified_date":"","_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[431604],"tags":[],"class_list":["post-1027731","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/1027731"}],"collection":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/comments?post=1027731"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/posts\/1027731\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/media?parent=1027731"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/categories?post=1027731"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/futurist-transhuman-news-blog\/wp-json\/wp\/v2\/tags?post=1027731"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}